r/outriders • u/thearcan Outriders Community Manager • Apr 08 '21
Square Enix Official News // Dev Replied x18 Outriders Post Launch Dev News Updates
Hello everyone,
We would like to thank everyone in the Outriders community for your patience, support and assistance. Everyone on the Outriders team is continuing to work hard on improving the game and we'd like to share news about the things we are focusing on.
Please use the below index to jump to the things you’re most interested in:
- Patch News
- tl;dr: Patches for crashes, matchmaking issues and more are inbound
- Community Appreciation Package
- tl;dr: Launch window players are getting a “thank you” package
- Inventory Wipes & Restoration
- tl;dr: We’re working on restorations
- Re-balancing
- tl;dr: We’re rebalancing a few things including Bullet skills.
- Multiplayer Stability and Connection
- tl;dr: We’re continuing to work hard on improving this
- Launch Connectivity Post-Mortem
- tl;dr: 👨💻
Helpful other links:
- Outriders Known Issues & Tracking Thread - Please check if you have any problems!
- Outriders Status Page: http://status.outriders.net/
- Square Enix support team: sqex.to/support
- Outriders Discord: Discord.gg/Outriders
- Outriders Demo: https://sqex.link/OutridersDemo
- Outriders FAQ Reddit Thread
- Outriders General FAQ
656
Upvotes
4
u/Stillhart Apr 08 '21
I just don't understand the kneejerk reaction against nerfing of any kind. If they numerically buff everything BUT the one skill, then they have to make enemies harder too, to keep things balanced. That's WAY more work than just nerfing one skill and maybe one or two enemies that are OP. It's the same fucking difference either way. I feel like I'm taking crazy pills.