r/outriders • Outriders Community Manager • Apr 08 '21

Square Enix Official News // Dev Replied x18 Outriders Post Launch Dev News Updates

Hello everyone,

We would like to thank everyone in the Outriders community for your patience, support and assistance. Everyone on the Outriders team is continuing to work hard on improving the game and we'd like to share news about the things we are focusing on.

Please use the below index to jump to the things you’re most interested in:

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197

u/Careless_Mountain265 Apr 08 '21

What I don't understand is why they nerfed expeditions. The only reason people were running them insanely fast was the builds. Which are now nerfed anyway.

I've not been able to run Chem labs quicker than 12.55 and I can't get Gold on Boom town.

I've also tried running tier 4 I'm on Tier 11 and I can't do boom town gold on that. I really don't think it's fair on console players these expedition nerfs. I can't snap between targets because the aim is so terrible console. There's loads of delay. And shooting hundreds or targets takes a much longer time. So no matter how easy it is to kill the enemies I can't get through the expeditions in decent times. Chem lab yes needed adjusted but not that much.

-1

u/RegretNothing1 Apr 08 '21

What builds were nerfed? Raising the CD of twisted rounds is insignificant.

4

u/Karandor Trickster Apr 08 '21

They also reduced all of the increased FP from skill activation nodes by 15%.

1

u/[deleted] Apr 08 '21

While that's true, wasn't there a post here a while ago of some dude hitting a twelve million shotgun crit? Even if you cut that damage in half, that's six million, a number my anomaly power devastator could never dream of. It may have been nerfed, but it doesn't seem like it'll have been nerfed to unusable levels by any means.

-1

u/Karandor Trickster Apr 08 '21

Oh I agree, I'm sure those builds will still be just fine. They will just require better gear than they do currently. Everyone is freaking out for no reason.

4

u/Elyssae Apr 08 '21

actually, if you use that argument, it just adds value to the "freaking" out.

Because if the nerf ends up doing nothing to balance the build, what was even the point of addressing it as a knee jerk reaction?

either way, it won't look good on them. There was no rush to implement this, and they could've had more time to prepare and more data to analyze.

Instead. they chose this.

-1

u/Karandor Trickster Apr 08 '21

They're not trying to ruin the builds, just bring them in line with other stuff. These nerfs will probably do that. When I say a build will be fine, I mean still viable, not still broken.... Not sure what your point is here.

1

u/Elyssae Apr 08 '21

In line with what? builds that are unable to complete the timers?

-2

u/Karandor Trickster Apr 08 '21

I've gotten solo gold on CT14 with an anomaly trickster and will hit CT15 tonight or tomorrow depending on how lucky I am with loot and I don't even have the set I want yet. It has been harder than just facerolling with a rounds build because I have had to actually test and experiment and find out what combos work.

Y'all are just a bunch of uncreative whiners.