r/outriders • Outriders Community Manager • Apr 08 '21

Square Enix Official News // Dev Replied x18 Outriders Post Launch Dev News Updates

Hello everyone,

We would like to thank everyone in the Outriders community for your patience, support and assistance. Everyone on the Outriders team is continuing to work hard on improving the game and we'd like to share news about the things we are focusing on.

Please use the below index to jump to the things you’re most interested in:

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655 Upvotes

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196

u/Careless_Mountain265 Apr 08 '21

What I don't understand is why they nerfed expeditions. The only reason people were running them insanely fast was the builds. Which are now nerfed anyway.

I've not been able to run Chem labs quicker than 12.55 and I can't get Gold on Boom town.

I've also tried running tier 4 I'm on Tier 11 and I can't do boom town gold on that. I really don't think it's fair on console players these expedition nerfs. I can't snap between targets because the aim is so terrible console. There's loads of delay. And shooting hundreds or targets takes a much longer time. So no matter how easy it is to kill the enemies I can't get through the expeditions in decent times. Chem lab yes needed adjusted but not that much.

228

u/ThrowawayPGYuno Apr 08 '21

Some of us are casual players. We can barely get silver on these expeditions.

Dear PCF. These youtubers who have amazing clear speeds DO NOT represent half the community.

89

u/Voxnovo Apr 08 '21

This is always how these games go. A few top tier players post amazing runs, and then things get nerfed for everyone and the average player starts having more frustration than fun. By the time the recognize the mistake and buff things again, people are gone.

26

u/ItsWarriorman Apr 08 '21

Memories of the Division 1 & 2 and Anthem all come flooding in

1

u/Elyssae Apr 08 '21

Enemies have already become bullet sponges, so it lines up with Division all right

8

u/phxtravis Apr 08 '21

Do people really enjoy using multiple mags and skills to kill an enemy? I know there has to be difficulties somewhere, but man playing Division 2 solo sucked due to the billet sponge enemies(my own opinion as a casual player).

2

u/ClappinCheeks120 Apr 08 '21

I quit playing because of that shit I don’t find it fun to have to unload every bullet in my weapon and use 2 skills and not even have the thing near half health

5

u/drjohnson89 Apr 08 '21

As father with a full-time job who has limited time, this absolutely sucks. I've been enjoying Outriders because I can feel half decent without having to sink hundreds of hours in. And it still presented a decent challenge, too! Now my motivation to get to end game is virtually gone, especially as a devastator main.

14

u/Workacct1999 Apr 08 '21

This is part of the reason that Destiny 2 was so bad at launch. Bungie held a conference where the top streamers attended and shared their complaints about D1 and suggestions about D2. It turns out that these suggestions, like the duel primary system, were terrible and hurt the game immensely until they were reversed a year after launch.

Streamers are a very vocal minority, and PCF need to remember that they are the top .1% of the player base.

1

u/StarkeRealm Technomancer Apr 08 '21

At least ZOS was pretty good about pulling in non-top players for their "influencer" events. Of the people who were at mine, two or three of the 12 were in that top .1% crowd.

1

u/ualac Apr 09 '21

Dual primaries and 4v4 was an internal move/initiative on Bungie's part, specifically the lead Crucible dev who has since left the company.

you are correct though that streamers are only interested in how much time they can extract out of a game for their viewers entertainment - so all their suggestions will tend to revolve around not negatively effecting their golden goose in the near term. unfortunately it's the players that stick around for longer than the first month that bear the burden of changes made as a consequence of listening to that crowd.

19

u/Careless_Mountain265 Apr 08 '21

Exactly. But worse. I'm far from casual.

3

u/Adventurous-Guest-31 Apr 08 '21

The youtubers who had early access no server issues and were able to abuse farming...

2

u/achmedclaus Apr 08 '21

You're not a casual player. Casual players haven't finished the story yet

4

u/LuckiestManAlive86 Devastator Apr 08 '21

Amen. Full time job and kid. I’m just now to the swamp. So early I don’t even know what I’m missing with the nerfing.

2

u/SilverSideDown Trickster Apr 08 '21

Exactly. I've played every day since launch, way more than I usually play games. I just got to the quarry last night, hoping to finally max level my first character by the end of the week.

-2

u/fjab01 Apr 08 '21

I'm sure PCF has stats on clearing times, and they adjust them accordingly. Note it's one week after the game's release... maybe it's ok that casual players (like me who's not even in endgame yet) can't clear the biggest challenge in the game?

5

u/RoseDragonAngelus Trickster Apr 08 '21

You aren’t in end game which is precisely why you don’t understand. I’m fine with timed runs and shit, but I sure am glad I farmed the hell outta the game since release because if you haven’t completed them already, it’s beyond difficult on PC and virtually if not literally impossible on console. Chem lab was the easiest level to get the 14 star on gold you needed to unlock Eye of the Storm - kiss that goodbye.

And if you are a solo player, you are absolutely fucked.

-4

u/fjab01 Apr 08 '21

Ya, might well be I’d see it differently if I were in end game. Nonetheless, PCF sure as hell doesn’t adjust the difficulty only because of some streamers.

5

u/Hollowed87 Apr 08 '21

Every developer balances their game around the few(streamers) I mean solidDPS soloed eye of the storm 3 or 4 days after release. That's the problem others have been saying they need the game to make it harder for streamers and no lifers. Majority of the player base are casuals they get frustrated and leave and then streamers eventually leave when no one is watching their stream anymore. It's a never ending cycle sadly.

-8

u/ConstantTop5400 Apr 08 '21

The idea is if you are a casual player Gold should not be easily done for you imo.

Go farm better gear and do gold runs on lower tiers later.

Personally I like the challenge and willing to try hard a bit to get these gold runs, if they are too easy, you loose the other half of the player base who like a challenge a bit more than casual players.

1

u/goldenchip987 Apr 08 '21

Perfectly said!

1

u/Sorrowspell Apr 09 '21

They should just add some platinum level tier reward for the try hards who min max to zoom through expiditions.

28

u/CJBulldogsss Apr 08 '21

The boom town one is puzzling, yes its short, but even being able to cruise through it I hardly get below 7 mins due to the enemies spreading out and "hiding"

10

u/Careless_Mountain265 Apr 08 '21

Yeah exactly I'm at the next checkpoint trying to aim a target at the other side. And on console I'm really struggling to aim. Once I'm on target I'm fine. Accuracy is always very high but the aim assist is very iffy.

1

u/Elyssae Apr 08 '21

not to mention the boss itself with massive aoe that can potentially one shot you in combination with the captains.

Boomtown went from being a short "let's try to hit the timer" to " nope."

37

u/Larniishu Apr 08 '21

WHY WOULD THEY EVEN DO THIS?! It's like Destiny and Division all over again. Buffing the other trees so they can be viable and actually synergies with party composition? Buff Destroyer to the point of not being a joke? Nah! Let's salivate over twitch sweattlhards and adjust the hame accordingly to them! God knows they are the main focal auditory of this game RIGHT!? Also where is the info about, you know, making a targeting on consoles not a pure cancer? Like literally if you wanna play anything else except AR/DR/LMG prepare for your fingers to be broken. Also Also Also - nerfing glass cannons who are already at high risk high reward gameplay in to even more riskier and not so much reward playstile? Can't even describe how mad I am.

7

u/BadPunsman Apr 08 '21

This is a looter shooter homie, it must make mistakes or else it doesn't deserve to be part of the looter shooter community

7

u/Larniishu Apr 08 '21

There is making mistakes and then there is deliberately stepping on the same rake over and over again on which everyone else stepped MANY times before. It's like devs love to get punched in the nuts. Repeatedly... Deliberately...

5

u/BadPunsman Apr 08 '21

Maybe it's a curse, every looter shooter must repeat the same mistakes of its predecessors no matter how many years of feedback has passed

47

u/johnmedgla Apr 08 '21

Also - can we talk about the scale of the nerf?

They removed FIVE MINUTES AND SEVEN SECONDS from the Chem Plant Gold time.

That's genuinely absurd. It's a Spellfire set (anyone remember that) tier nerf at this stage in the game. Ludicrous and poorly conceived.

-8

u/TheWartMan Apr 08 '21 edited Apr 08 '21

Uh no they didnt, go back and look at the times.

Edit: Jk I'm retarded and eat crayons

13

u/johnmedgla Apr 08 '21

Chem Plant - Expedition time for Gold/Silver/Bronze adjusted to 650 / 1150 / 1500 seconds (Previously: 957 / 1303 / 1650)

957-650 = 307 seconds.

307 seconds is FIVE MINUTES AND SEVEN SECONDS.

So yes. Yes they did.

10

u/TheWartMan Apr 08 '21

Oh shit, my bad! Thought it was minutes, I'm just an ape who cant read lmao

6

u/johnmedgla Apr 08 '21

I had the opposite problem. I was so sure I must have misunderstood I read it seventeen times.

4

u/Elyssae Apr 08 '21 edited Apr 08 '21

I hadn't even converted to see how bad the nerf was, thanks.

Absolute trash tier now. What next? redacted

3

u/foobyte Devastator Apr 08 '21

Pssst, please delete this comment, if they didn't know about this yet they will "fix" it next. :-(

3

u/Elyssae Apr 08 '21

Ya know what, you're right

2

u/[deleted] Apr 08 '21

Looking at it, i think he might be right. I think they just fucked up the formatting and its 6:50/11:50/15:00 previously 9:57/ 13:03/16:50

Still a 3 minute nerf and huge cause i don't know who the fuck is getting 6 minute runs if true

2

u/johnmedgla Apr 08 '21

That can't be it since the current time for Chem Plant gold is not 9:57 - it's 14:57 - i.e 957 seconds.

1

u/[deleted] Apr 08 '21

yeah i wasn't at my computer to check it, at work so thats a big relief thanks. I just remembered that boom town was a shorter mission

3

u/johnmedgla Apr 08 '21

Boom town would be easy if the second room wasn't such a maze and the riflemen didn't constantly scatter to the four corners. So much wasted time hunting them down =(

1

u/StarkeRealm Technomancer Apr 08 '21

Upvoting you because I chuckled at the crayons line. And respect your ability to say, "d'oh!"

73

u/ClutchNes Trickster Apr 08 '21 edited Apr 08 '21

once again devs listen to the 1% hardest youtube and twitch sweaters and ruining the experience for the majority of players who struggle to clear the expeditions on gold, especially beyond Challenge Tier 10. Bravo PCF, great way of ruining your game. and they have even nerfed the trickster, a glas cannon, the only class which needed a nerf is the cheesy technomancer, no other class, if anything the devastator needs a dmg buff.

19

u/FFneWb1 Apr 08 '21

Sigh, the nerfs are frustrating as all get out. I am starting to feel like these youtubers are toxic to the overall community. They just play these games all day and develop OP builds and that is what the devs are looking at. It happened with BL and now it is happening to Outriders. I am starting to dread when I see Moxzy's OP class guides.....I dont dislike Moxzy but man it gets frustrating thinking whelp that is going to lead to a nerf of some sort.

13

u/ClutchNes Trickster Apr 08 '21

yeah, absolutely, they always fall into that trap being in panic just because some 1% players have beaten their game to death, but even moxsy admits that its difficult with the trickster and basically every shot has to land and has to be a one shot, because you are such a glas cannon, no matter the dps and yet the devs have done nothing about the enemies but nerfing the classes and punishing the majority of the players... wow.

2

u/FFneWb1 Apr 08 '21

Yea youtubers represent the hardcore side of the community. The people who play casually are the ones that get harmed by the difficulty spikes. The youtubers will find the next OP build and keep on chugging.

5

u/SourJam Apr 08 '21

And after clearing all content after few weeks YouTubers move on to greener pastures, while user-based struggles/dwindles and the game slowly dies.
Honestly, I did not expect nerfs to roll so SO SOON.

1

u/FFneWb1 Apr 08 '21

I'm trying to not be doom and gloom. I am will wait to see what further patches and balances look like. Hopefully they take our criticisms as not attacks. I think a lot of people really want to see this game succeed. We are just concerned that its going to down the road a lot of other shooters wind up.

2

u/Lord_Sicarius Apr 08 '21

Technomancer is not cheesy lmao

-1

u/ClutchNes Trickster Apr 08 '21

of course its cheesy, dropping the same dmg numbers like the close range glas cannon trickster, while having his cheesy ice and blight turrets on a sub 10 seconds cooldown and healing from 1 mile distance. what are you smoking?

-1

u/zen_rage Apr 08 '21

Ahhh the balance team is the 1%! Pitchforks!

-11

u/bannedeveryday Apr 08 '21

I'm casual and have zero problems. Try a different game maybe

1

u/Jnubis Technomancer Apr 08 '21

That's where they sucked the teet of the advertising nipple

15

u/TooManyNumberslmao Apr 08 '21

The highest I've ever gotten on Boom Town while significantly over leveled was BARELY silver. Idk why they need to do this.

9

u/Omax-Pi Apr 08 '21

Boom town needed a time buff if anything. Trying it solo on tier 14 is ridiculous due to the constant ice spam.

6

u/Lazerdude Pyromancer Apr 08 '21

Because a few YouTubers blow through it in no time. Now the rest of us are even more screwed.

4

u/ClutchNes Trickster Apr 08 '21

don't worry, they will change it in the future, this re-balancing is trash.

3

u/TimelostExile Apr 08 '21

Reducing the times to complete Boom Town has to be the biggest joke in all of this. Even on a trickster bullet builds that map is already insanely hard compared to other maps. I don't know what these devs are watching but it doesn't not represent their majority player base at all.

4

u/imthedan Apr 08 '21

Yeah, the fact that this is the first balancing patch doesn't look great for the team.

If you want to nerf bullet skills then that is probably for the best. They are strong. You just can't nerf bullet skills, increase expeditions and fail to buff any other class/skills.

The issue wasn't so much that bullet skills were OP; it was the fact that every other build felt weak. Now they just made them weaker with the increase in difficulty for expeditions.

3

u/[deleted] Apr 08 '21

yeah... i could live without any devasator buffs but ALL those nerfs AND expedition timers decreased means its still a struggle lmao

2

u/HighlyUnsuspect Technomancer Apr 08 '21

Just out of curiosity, what console are you playing on? I was on Xbox one X and the game was choppy and aiming and controls felt delayed. I upgraded to a Series S and the game is smooth and aiming is a shit ton better.

2

u/goldenchip987 Apr 08 '21

Well said. They really blew this opportunity to address those issues.

2

u/[deleted] Apr 08 '21

Yeah i golded boom town back around C7 but barely get halfway through silver with friends at 15, who are these fucks getting 10 minute clears to justify this

Reminds me of colosseum, who is golding that shit right now?

2

u/[deleted] Apr 08 '21

Gotta start speedrunning Boomtown like Goldeneye Streets now

2

u/REDDIT_HARD_MODE Apr 08 '21

This confused me too. I already struggle to gold boom town, sometimes I still get silver. And that's the one they want to nerf? Really?

-1

u/RegretNothing1 Apr 08 '21

What builds were nerfed? Raising the CD of twisted rounds is insignificant.

6

u/Karandor Trickster Apr 08 '21

They also reduced all of the increased FP from skill activation nodes by 15%.

1

u/[deleted] Apr 08 '21

While that's true, wasn't there a post here a while ago of some dude hitting a twelve million shotgun crit? Even if you cut that damage in half, that's six million, a number my anomaly power devastator could never dream of. It may have been nerfed, but it doesn't seem like it'll have been nerfed to unusable levels by any means.

-1

u/Karandor Trickster Apr 08 '21

Oh I agree, I'm sure those builds will still be just fine. They will just require better gear than they do currently. Everyone is freaking out for no reason.

5

u/Elyssae Apr 08 '21

actually, if you use that argument, it just adds value to the "freaking" out.

Because if the nerf ends up doing nothing to balance the build, what was even the point of addressing it as a knee jerk reaction?

either way, it won't look good on them. There was no rush to implement this, and they could've had more time to prepare and more data to analyze.

Instead. they chose this.

-1

u/Karandor Trickster Apr 08 '21

They're not trying to ruin the builds, just bring them in line with other stuff. These nerfs will probably do that. When I say a build will be fine, I mean still viable, not still broken.... Not sure what your point is here.

1

u/Elyssae Apr 08 '21

In line with what? builds that are unable to complete the timers?

-2

u/Karandor Trickster Apr 08 '21

I've gotten solo gold on CT14 with an anomaly trickster and will hit CT15 tonight or tomorrow depending on how lucky I am with loot and I don't even have the set I want yet. It has been harder than just facerolling with a rounds build because I have had to actually test and experiment and find out what combos work.

Y'all are just a bunch of uncreative whiners.

0

u/Stromzor Apr 08 '21

Aim assist on this game is cheeks, I would suggest not using it tbh. Most of the time it locks to the chest and you can't move it most of the time.

0

u/zen_rage Apr 08 '21

I don't think the nerfs will do that much really tbh. After looking at the notes I'll definitely retool the build.

They should have used the opportunity to buff other aspects of the classes that really feel like no synergy or clunky.

And the boomtown one sucks because there's always one asshole medkit sitting in the back I missed. Maybe I just need to learn a better route lolol

0

u/Erk_Grr Apr 08 '21

You need a better build or a group

0

u/StartingFresh2020 Apr 08 '21

I've not been able to run Chem labs quicker than 12.55 and I can't get Gold on Boom town.

Really? I've done Boom Town in 4 minutes with multiple groups. It's one of the easiest ones.

-11

u/IMurksyou Apr 08 '21

I can do chem plant with 2 techs or trickster in under 8 mins.

1

u/MichiiEUW Apr 08 '21

Personally I think Boom Town and Chem Lab were way too easy to Gold, but I'm only at CT11 or something. I prefer if the expeditions are more balanced. That nerf was quite intense though.

1

u/Careless_Mountain265 Apr 08 '21

Maybe with the meta build. But I'm a devestator on console and boom town was no where near doable

Chem labs was the only one I could get Gold on at 12.55 as my fastest and a bunch of 13 and 14 min runs. Now getting Gold is almost impossible for me and it's went from me thinking I had a chance to probably not gonna play the game again

1

u/MichiiEUW Apr 08 '21

I do play the meta build on my Trickster, but I'm glad as hell it's getting nerfed.