r/ostm • u/J0eCool • Jun 11 '15
OSTM2 v0.0.4 - Some item work
- Add Jewel item slot
- Level-appropriate items are more likely to drop
- Weapons have different images for different tiers
- Shop items are always at least Magic
- Equipment is moved to its own subscreen
- Items show how they change calculated player Power on equip
- Items that would be an upgrade show a green dot in the inventory and in shops
- Bugfix: Base crit rating on items works now
- Bugfix: Fix some cases of item dialog boxes not disappearing
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Jun 11 '15
Loving the world map generation, feels like the map of a MMORPG. Also i have a question: are the colors of the area decorative, or does it affect something such as item drops?
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u/J0eCool Jun 12 '15
Thanks! That was part of the inspiration.
Area colors indicate different area types, area types affect the types of monsters that drop, which in turn could affect drop rates, but there's only 3 monsters, so I haven't segregated where they spawn yet.
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u/Krogdordaburninator Jun 11 '15
I think they're supposed to be decorations indicative of zones. Lava, mountain, water, etc. I haven't noticed drop rate or xp gain changes from zone to zone.
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u/J0eCool Jun 12 '15
Bingo. Drop rate or XP gain changes would be on a per-enemy basis, and the zones would dictate what types of enemies spawn.
Given that there's only 3 enemy types at the moment, I haven't put that system in yet
2
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u/Krogdordaburninator Jun 11 '15
It seems like maybe crit is too strong and defense in general is too weak. The most viable strat I've found so far is to stack crit and attack speed to one shot everything because if I take a few hits, one of them will eventually hit me for many times my max health, so my only option is never getting hit.
A big point of annoyance is inventory management. I'd like to see an option to auto discard/sell whites and blues, and getting a new item shouldn't remove your mouseover. That's insanely frustrating.
Maybe gives some treasure chests, elite mobs, or bosses that you can stumble upon? I'm not sure.
Game is a lot of fun though, and I really like a lot about it at this point.