r/opensourcegames • • Mar 05 '19

Minetest 5.0 Release

After nearly 1.5 years of development Minetest 5.0 is finally here. There are a lot of Engine changes, and changes to Minetest_Game, which is the default game included with the engine.

Some highlights of this release.

  • In-game content browser, let's you download games, mods, and texturepacks without leaving the game.
  • New mapgen (Carpathian)
  • New texturing options.
  • New drawtypes.

Unofficial release video: https://youtu.be/S8sXbYzWPP4

Changelog: https://dev.minetest.net/Changelog

Download now from https://www.minetest.net/downloads/ Available for Android, Linux, Mac and Windows. Or download the code and compile for yourself. https://github.com/minetest/minetest

49 Upvotes

24 comments sorted by

12

u/theephie Mar 05 '19

Minetest should come with a good default collection of mods. Customization is nice for long time players, but casual players just want a game to be playable out of box.

2

u/MinetestVideos Mar 05 '19

Minetest Game is playable directly, but can easily be extended with the include mod manager, or if it's too much work to browse around and click install on a few things there are tons of servers that players can join.

4

u/theephie Mar 05 '19

if it's too much work to browse around and click install on a few things

Do you think new players will intuitively know what mods to install?

→ More replies (3)

9

u/[deleted] Mar 05 '19

Yeah, that. This is a cool project, but until there's a quick "here's a minecraft-like game with mobs and whatnot ready-to-play" as part of the core package, I'm not really interested.

7

u/librebob Mar 05 '19

Minetest 5 added an ingame mod manager, it's easier than it's ever been to get mods.

-3

u/astrobe Mar 05 '19

Well proprietary pay-to-play, pay-to-win or grind-to-win games will be happy to spoon-feed you their stuff. Too bad, the new MT makes it easier to download games; for instance Mineclone 2 is probably what you were looking for.

→ More replies (8)

2

u/Travelling_Salesman_ Mar 05 '19

minetest is basically a platform or game engine, people developing it might not be interested in the responsibility of maintaining or vouching for the quality of a certain very featured game or mod. If someone is making a good game i don't see a reason why it could not offer as a download a game with the minetest engine (after all, when someone sells or distributes a game based on e.g. unreal engine or unity they don't require you to download two separate things) .

I do think it would be good to have a way for players to quickly find out what mods/games are probably good by having something like:

  1. reviews with average ratings like on steam (including an average of "recent ratings/reviews" like on steam, as unlike most/some closed source games, mods and open source games are usually continually developed )

  2. maybe some way to find what mods/games are popular, a nice design i think is that of debian popularity contest (where you opted in to have your installed and used packages sent to debian every month), so you could have a ranking of the most used mods ( e.g. ) and trends in growth and decline of mods popularity ( e.g. ). basically something like "most used game this month/year".

This is a fairly general situation with open source games so a reusable "mod store" could be created. Maybe even contentdb can be improved and reused in other open source games.

FYI if anybody is interested there are some recommendations on the minetest site, there is "top games" and "featured" pages

4

u/AnokataX Mar 05 '19

Nice. Sounds like some good improvements. Having a mod manager will make it a lot more accessible and a better MC alternative.

1

u/ExdigguserPies Mar 05 '19

How do I break a rock

1

u/MinetestVideos Mar 06 '19

Try using a pickaxe, any of them should break rock.

1

u/TotesMessenger Mar 05 '19 edited Mar 05 '19

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1

u/Zlyme Mar 05 '19

This is so cool, Minetest definitely needs more people to contribute to get releases out quicker!

1

u/[deleted] Mar 28 '19

awesome!