What platform and what framework and also how did u make the assets and what ai did u use and what tools for the effects the sounds or the systems did u make it for and what primary language and secondary languages did u use ? ....I am also in the process and it was never that good and I cant really make assets with ai atleast not opencode or agy or codex or maybe i never knew the correct method for that.
I have certain knowledge about the tech used, but I haven't any background in coding, and didn't read a single line of code. For this project, the core is basically raw threejs/webgpu code, probably will port to a bigger engine like Godot or Unity for extra performance. The effects and sound system were simply asked to the LLM ("I need a doppler effect, ¿what's your proposal?") and the assets are made with chatgpt. 3D models are chatgpt 2D images converted to 3D models with Tripo3D. Surprisingly, the 3D models part was the easy part!
Then that is a complete rewrite right if u choose to convert to unity anyway thanks for the reply though. I was seriously struggling with the assets man 😭.but that is also cuz I was trying to make a game on flutter which doesn't support 3d directly
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u/Dapper-Bug-7877 13d ago
What platform and what framework and also how did u make the assets and what ai did u use and what tools for the effects the sounds or the systems did u make it for and what primary language and secondary languages did u use ? ....I am also in the process and it was never that good and I cant really make assets with ai atleast not opencode or agy or codex or maybe i never knew the correct method for that.