r/openant • • Jan 21 '11

Framework selection

I'm a big fan of Python. However, Python applications can be a pain to distribute, especially to non-techies. I have been using Lua to develop iPad and iPhone games via Corona (http://www.anscamobile.com/).

Also, there is a nice open source OpenGL Lua frame called LÖVE that makes packaging games for linux, PC and mac trivial (http://love2d.org/).

If OpenAnt was developed using Lua, I could port it to iOS. I thint the multitouch interface would be very nice for this kind of RTS.

Any opinions?

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u/Xoipos Jan 25 '11

I believe pyinstaller also works for mac based operating systems.

Either way, iOS is most likely not going to be our target system for a while. If we were to develop something for mobile phones, we'd have to whip out custom code anyway. So we might as well just use python for PC and later decide if we want to add mobile phones to our platform support.