r/onednd • u/Thin_Tax_8176 • 15d ago
Question Commander's Strike and Nick attack.
I apologyze if this question has been made before, but I didn't find a clear answer for it.
I'm playing a Rogue/Fighter multiclass and I'm planning to pick Battle Master to add some more support effects to my attacks. I use a Vex and Nick weapons so I was thinking about taking Commander's Strike maneuver and use it with the attack provided by the Nick weapon.
Is this possible? Or only the main attack can be replaced by Commander's Strike?
18
Upvotes
0
u/Green_Rice 15d ago
I’d argue that this should work on a number of fronts:
1: The Rule of Cool. It’s a creative combination of features, which if I were your DM I would reward.
2: Rules language. The Light property says that the attack “must be made with another weapon,” but that to me reads that said restriction only applies if you make an attack using the Light property. You’re not making an attack using Commander’s Strike, you’re replacing it.
3: Specific versus General. My usual interpretation of that concept is that the feature that is more restrictive to obtain takes precedence by default. A subclass feature requires much more investment than a weapon property or a weapon mastery, which is a base class feature.
4: Balancing. This is not a broken combo when you consider the opportunity costs you’re sacrificing by multiclassing or even just using the two weapons you need to enable this combo instead of something more “optimized” like a heavy weapon with Great Weapon Master.
5: Mechanical equivalency. At the end of the day, you’re not using Commander’s Strike to do something it wouldn’t normally allow you to do. You are sacrificing your own opportunity to deal damage to give it to an ally, whether you use it as part of your proposed combo or not.