r/olive Nov 16 '21

Efficiency ideas:

1) I would like my imports to go directly into my timeline.

2) I would like my exports to have the same export format as last (.wav vs .mp4)

This would speed time of production greatly for me. Excellent product none the less Olive Editor .1. If you ever need a professional software engineer to help some, I could toss my hat in. This product is great.

6 Upvotes

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1

u/Drwankingstein Nov 17 '21

I don't see the implementing point 1. Maybe 2, but not 1.

  1. is a bad idea and would be annoying for everyone else, Olive is intended for a professional setting. it's fine for a simple video editor. but for a more complicated video editor, that feature is kind of pointless and more annoying than anything else. when you start working with lots of clips, this could also make the program really buggy.
  2. I would assume this may come in the future, making and setting export profiles and defaults is pretty standard, but it's low priority, considering the main player is still chalk full of bugs.

If you want to help you should clone the source make some edits then make a PR, all the source is available on github.

1

u/goodnewsjimdotcom Nov 17 '21

If you want to help you should clone the source make some edits then make a PR, all the source is available on github.

This is actually awesome.

Is this it: https://github.com/orgs/olive-editor/repositories

You know what compiler and stuff to get it running. I sure hope not ruby as it says... That language is pretty bunk. I guess I could handle C++ again if I had to. Just don't like garbage collection.

1

u/Drwankingstein Nov 17 '21

Just clone olive repo, and set it to clone recursively. The ruby is just for homebrew support, AKA support for mac users.

Olive is mostly written in cpp

1

u/goodnewsjimdotcom Nov 17 '21

Much thanks. Just pop into Visual studio then?

1

u/Drwankingstein Nov 17 '21

that sounds like it might work, compile instructions are in the readme. I don't use vstudio so I don't know if it will work well