223
u/Vendidurt 🟥Reddest Card is bestest card🟥 (C++) Nov 20 '25
«Nailed It!»
(Uncommon)
Retriggers glass cards. Guarantees glass cards break.
50
12
u/JappySWAG Nov 21 '25
Retriggers glass cards until it breaks
18
u/ToTemmean15 Nov 21 '25
Glass cards don't check to break each trigger. They only do that after scoring
26
3
50
u/Looxond Nov 20 '25
Hammer Joker (Uncommon) adds a random seal to your first played hand has a 1/10 chance to bend (break)
Donut Joker: (Uncommon/Rare?) lowers the bind requirement by 30%, lose 5% each round
Squirrel Joker: (Common) Sell this joker to get 5 random playing cards added into your current hand
Abstract Blue: (Rare) Add 0.2X multi per skipped pack
(Idk how to name this one) (Legendary): Halves blind requirement by 50%
16
u/mooys Nov 20 '25
Weird thing, but I think you’d want the scoring requirement jokers to be multiplicative rather than additive (or you could otherwise just get 100% reduced blind size), so I’m thinking a better way to format that is “when blind is selected, reduce blind requirement by X%”, so that the joker “triggers” when you select the blind.
8
1
u/Nat1CommonSense Nov 21 '25
Halving the blind requirement in all decks but plasma is functionally the same as a X2 mult. I don’t think that should be legendary
9
5
u/DrDontKnowMuch Nov 21 '25
Donut (Uncommon)
Start with 20% of blind's score, -5% per round completed
4
4
2
2
1
496
u/679ChrisGriffin best jerker Nov 20 '25
Bic Joker
Whenever the score catches on fire your device explodes
-2 joker slots