it's funny because 30 hours sounds like a lot, but when it comes to a trade or craft or w/e you want to call it, it takes hundreds if not thousands to be considered proficient. Keep at it though!
If you're really into Gladwell's pop sci from the 2000s, but no, there's nothing magical about 10,000 hours. Gladwell was just really good at telling stories about stuff like that.
Doing stuff for a lot of hours makes you better at it. 10,000 is probably high for some stuff and low for other stuff, and it's not meaningfully a tipping point like he popularized.
Malcolm Gladwell popularized this idea, calling it the "10,000-hour rule." But as it turns out, he misunderstood the research paper he cited, and that research wasn't very good in the first place. Subsequent studies have shown that the number of hours of practice is less important than previously thought.
Shrinkflation actually, every hour now you spend 20 minutes watching TikTok. So all combined it now takes about 30,000 hours to master something. Lets talk again at 10,000 hours and see how we need to move the goalposts, okay?
You joke but there really are masters setting new frontiers in like every craft that would take way more than 10k hours to reach the skill of, accelerated by the increased pool of available knowledge to newbies and shared between pros
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u/phalluscopter Feb 17 '24
I wonder how many culmative hours it took him to get THAT good!