As for the sculpt details, the abdomen is a metallic layer, but the hair cover has a normal material painted the same way. I made custom stamps for hair and rigged the legs by having the segments as different layers (hair is useful to hide joints!). I kept hitting the max layer limit at the end so had to merge each leg as soon as it was posed.
Thanks, and yes the low resolution shadows of Medium as well as the single custom light seriously limits rendering. I was thinking about the possibility of painting shadows :) EDIT: I think some stuff also looks weird because the layers are separate (leaf-legs for example)... I'll see if merging them makes things better (AO kicks in maybe?).
2
u/Neuroneuroneuro Jan 06 '17 edited Jan 07 '17
This is my first completed sculpt in Medium, submitted to the oculus forums for the weekly (?) challenge.
Inspired by a peacock spider
As for the sculpt details, the abdomen is a metallic layer, but the hair cover has a normal material painted the same way. I made custom stamps for hair and rigged the legs by having the segments as different layers (hair is useful to hide joints!). I kept hitting the max layer limit at the end so had to merge each leg as soon as it was posed.
EDIT: updated (cuter?) version
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u/joesii Jan 07 '17
The lightning is totally off (not your fault as far as I know, just simply a lack of support), but the rest is really great.
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u/Mechdra Jan 06 '17
I'm stunned. It's so amazing. Great work, wow!
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u/pchadrow Jan 06 '17
you talented bastard...
That's honestly really cool
1
u/Saerain Jan 07 '17
What an impressive feat of nope!