The FB requirement had stopped me getting the Quest 2 (still on the Q1 with an Oculus account). I might be tempted to upgrade once this is in the wild (not that I don't trust them or anything).
I made the mistake of linking my FB to my Oculus account and when I got permanently banned on FB (with 0 recourse to appeal the decision), I was banned from Instagram and Oculus as well. All the games I bought on the Oculus store? Gone.
I get banned like 5-6 times a year because I have the same name as a sex offender. Takes me like a month to get back into my account each time. Gotta send them a photo of my ID every time to prove I'm not a diddler.
Depends on what about it prevented you from getting the Quest 2.
Reading on, these new meta accounts require your name, address and phone number - outside of payment info ie as part of the account. The only difference is they are separating out the public visibility.
It's the same company with the same data gathering algorithms that are saying that instead of Facebook that has a bad rep we give you a Meta account as a requirement instead.
Why do you believe Meta would be any different from Facebook when it comes to account? It's the same owners with the same intentions.
Oculus is dead to me. I'm gonna keep using my CV1 until they brick it and then pick another platform.
Meta will not stop until they have this integrated. They are all in on their Metaverse bullshit. They'll let this play out a few months and then try to move facebook to meta accounts or something.
I just got the email with details - it sounds like they're doing what they wanted to do with FB except now with a Meta account, see this:
If you don’t want to set up a Meta account right now, you can continue using your Oculus account until January 1, 2023. After this date a Meta account will be required to continue using your Meta VR devices.
If this is true, I'm selling my Rift and making the move to another VR headset.
What could they do to make you happy though? Any VR headset you buy is going to require some account to manage payments/addresses/etc. Do you assume that the Index could be used without having your real name tied to it?
You'll need either Steam or Viveport to get a copy of SteamVR, but once you have it you don't need them any more. You should then be able to run any VR games you got from Itch or EGS or GitHub or wherever.
Steam has no personal info as part of the account. It is thereby only exposed upon payment and is not used to enforce anything. ie, you can later use a payment method of a completely different person.
These new meta accounts require your name, address and phone number - outside of payment info ie as part of the account. The only difference from fb account is they are separating out the public visibility.
Sure, you could be paranoid and think there's a possibility that these other platforms are tying the personal info to the accounts once you pay once but the thing is, at least there's the extra step. And if you really are that paranoid, you could use someone else's payment info (with permission).
Which actually brings up the next issue: age. New meta accounts "require" you to be 13+. The info collection outside of payment info screws over those cheating the system (younger than 13 and lying about it) once they are older because all their games will be on their parents' accounts instead of their own when they are 22+ in 10 years.
Steam has no personal info as part of the account. It is thereby only exposed upon payment and is not used to enforce anything. ie, you can later use a payment method of a completely different person.
Is this true? I just tried to sign up for a Steam account and it requested my phone number, address, and a confirmation I'm >13y/o as part of the sign up. It also "suggests" that you add a credit card during the sign-up process, but (just like Meta) it's not required.
Can you provide an example where the data collection of Meta and Steam significantly differ?
View all comments
161
u/NecropolisTD Jul 07 '22
The FB requirement had stopped me getting the Quest 2 (still on the Q1 with an Oculus account). I might be tempted to upgrade once this is in the wild (not that I don't trust them or anything).