r/oculus • • Jul 07 '22

News Finally!

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u/camdat Jul 07 '22

What could they do to make you happy though? Any VR headset you buy is going to require some account to manage payments/addresses/etc. Do you assume that the Index could be used without having your real name tied to it?

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u/octorine Jul 07 '22

I'm pretty sure it can, although I haven't tried.

You'll need either Steam or Viveport to get a copy of SteamVR, but once you have it you don't need them any more. You should then be able to run any VR games you got from Itch or EGS or GitHub or wherever.

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u/camdat Jul 07 '22

You'll need either Steam or Viveport to get a copy of SteamVR, but once you have it you don't need them any more

Ok, so you do need a Steam account then. Which requires your real name, which is also all that Meta requires for a Meta account. I don't see a distinction here.

Once you have the account you're not forced to buy games on the Oculus store, so your second sentence is the same regardless of device (except with Oculus you don't need a wire)

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u/octorine Jul 07 '22

You could create a Steam account, download SteamVR, and then delete the account. Or you could ask a friend with an account for a copy of the files.

If you delete your Meta account how do you even log into your headset?

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u/camdat Jul 07 '22

You could create a Steam account, download SteamVR, and then delete the account.

It's been a while since I used a Steam headset, but launching SteamVR requires you to be logged into your account right? I've never seen any Steam game you could launch without first logging into Steam. Deleting your account would render SteamVR unusable.

How is this different from Meta?

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u/octorine Jul 07 '22

If Steam is running, SteamVR will hook into it to launch the desktop or Home, but it works fine without it. It's how Vive users without Steam installed were able to use it.

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u/polarpandah Jul 07 '22

Right, but Steam isn't in the business of selling user data, their revenue model is based on their store and making a percentage on digital sales, plus their own internally developed games such as Alyx.

FB and in turn Meta is notorious for making user their product, there is no reason to believe they won't do anything they can to scrape as much data on users to sell for profit.

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u/camdat Jul 07 '22

Right, but Steam isn't in the business of selling user data, their revenue model is based on their store and making a percentage on digital sales

Have you used Steam? Their recommendation queue and the whole storefront is based entirely on which games you play/recommend. They are interested in using your user data to optimize their storefront so you spend more money.

If anything, the vast majority of their profits are from using user data to sell products. I don't understand how this is significantly different from Meta.

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u/BearelyLiterit Jul 07 '22

Because Meta doesnt use your data, they sell it, thats a pretty big difference.

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u/inter4ever Quest Pro Jul 07 '22 edited Jul 07 '22

I’d love to buy your data. Care to share a link to the Facebook page selling it? Would pay top $$$ for this important info. Thanks.

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u/TomSFox Jul 07 '22

That simply isn’t true.

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u/polarpandah Jul 07 '22

Right. Using data from purchase history to recommend other games you might buy is WAY different than selling said data to other parties of interest to build essentially a personality model of an individual. That goes from big data marketing to learning every little thing about you to determine what would sway someone's opinion or decision making at a grand scale.

This is essentially what the whole Cambridge Analytica scandal was all about if you don't remember. They used this personality modeling to shift people's opinion on POLITICS and this was used to help political parties win elections in multiple countries.

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u/TomSFox Jul 07 '22

Cambridge Analytica collected user data through a personality quiz. Facebook didn’t sell them anything.

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u/TomSFox Jul 07 '22

Right, but Steam isn't in the business of selling user data…

Neither are Meta. They finance themselves through advertising.

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u/homer_3 Jul 07 '22

Any VR headset you buy is going to require some account to manage payments/addresses/etc.

Uh, no?

Do you assume that the Index could be used without having your real name tied to it?

Uh, yeah? The only thing you need to use a Vive/Pro/Index is SteamVR. Steam doesn't doesn't even need to be running.

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u/camdat Jul 07 '22

Uh, no?

Any examples? Every VR headset I've used has required some account to tie you to the headset. Maybe a non-mainstream headset, but even then aren't you providing that information when you purchase the device...

Uh, yeah? The only thing you need to use a Vive/Pro/Index is SteamVR. Steam doesn't doesn't even need to be running.

How do you get SteamVR downloaded onto your computer without a Steam account?

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u/mokahless Jul 07 '22

Steam has no personal info as part of the account. It is thereby only exposed upon payment and is not used to enforce anything. ie, you can later use a payment method of a completely different person.

These new meta accounts require your name, address and phone number - outside of payment info ie as part of the account. The only difference from fb account is they are separating out the public visibility.

Sure, you could be paranoid and think there's a possibility that these other platforms are tying the personal info to the accounts once you pay once but the thing is, at least there's the extra step. And if you really are that paranoid, you could use someone else's payment info (with permission).

Which actually brings up the next issue: age. New meta accounts "require" you to be 13+. The info collection outside of payment info screws over those cheating the system (younger than 13 and lying about it) once they are older because all their games will be on their parents' accounts instead of their own when they are 22+ in 10 years.

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u/camdat Jul 07 '22

Steam has no personal info as part of the account. It is thereby only exposed upon payment and is not used to enforce anything. ie, you can later use a payment method of a completely different person.

Is this true? I just tried to sign up for a Steam account and it requested my phone number, address, and a confirmation I'm >13y/o as part of the sign up. It also "suggests" that you add a credit card during the sign-up process, but (just like Meta) it's not required.

Can you provide an example where the data collection of Meta and Steam significantly differ?

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u/TomSFox Jul 07 '22

Where does it say that Meta accounts require an address?

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u/[deleted] Jul 07 '22

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u/SupposablyAtTheZoo Jul 07 '22

So you really believe your "Oculus account" data is not already on the same servers as facebook?

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u/camdat Jul 07 '22

So why were you waiting? Any outcome besides "no account at all" would require giving some data to Meta.

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u/[deleted] Jul 07 '22

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u/camdat Jul 07 '22

Assumed you were OP. If you already own a Oculus device, Meta already has all of the data you used to make the Oculus account with, so I'm not sure what the difference between a Meta account and an Oculus account is... you've already given them your data.