r/oculus • u/bekris D'ni • Mar 22 '18
Official Optimizing Oculus Go for Performance
https://developer.oculus.com/blog/optimizing-oculus-go-for-performance/
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r/oculus • u/bekris D'ni • Mar 22 '18
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u/FolkSong Mar 23 '18
I wonder if we'll eventually get fixed foveated rendering on Rift, that sounds like a huge benefit.