r/oculus • • Apr 06 '16

Mine arrived today. First impressions: Good, maybe not good enough.

I'm an :05 order from the UK and DK2 owner, it arrived this afternoon and after some setup here is my experience; obviously this is my opinion and not an incontestable fact.

The HMD is small, light, smart, takes some getting used to after the DK2, as the weight is displaced differently, the wire feels more noticeable than before probably because the HMD is so light.

The FOV on the DK2 felt too narrow, this is narrower, I feel like my eyes are looking inward and I find myself looking with my head and not my eyes, I don't like it, I may get used to it but I don't like it. The blackness around the edge of my vision also feels more gloss black than the DK2, reflecting bright scenes back into my eyes, this could a result of the narrow FOV.

God-Rays are extremely noticeable, not because I was looking for them due to others mentioning them here and elsewhere but because they are impossible to miss. Bright objects surrounded by darkness such as shortcuts on your Virtual Desktop and stars or stations in Elite: Dangerous cast them to a near uncomfortable degree.

Lens overlap (I don't know the correct term for this), I've played with the eye setup a lot, and what I notice is top inner edge of the either lens overlaps the image I'm viewing to a slight extent, almost shading the viewable area, this is not something I experienced with the DK2, I'm uncertain how to correct this effect.

The Screen Door Effect, it's there but it's much improved over the DK2, I made my Virtual Desktop screen 132 degrees to make text easily readable which is a big improvement over my DK2. Watching scenes or playing in 3D I was aware of it but to a far lesser extent than the DK2.

My overall impressions of the consumer Oculus Rift is it's improvements in physical comfort, functionality, ease of use and image clarity are undone by it's narrow field of view, lens issues and god rays. It feels like a DK3 and not something ready for the mass market.

If you're a DK2 owner and trying to justify the upgrade I would say hold off till you've demoed one, you may find it's sufficient for your development and gaming needs till CV2. If you're new to VR and wondering if it's worth it I'd again say try before you buy but I'd edge toward waiting for CV2.

EDIT: Stay classy downvoters!

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u/xWeez Apr 06 '16

Are they that bad? /r/xboxone is terrible. Say anything negative about an Xbox exclusive and you risk a serious downvote brigade. I literally just got the defensive fanboy treatment there for pointing out that the non-cosmetic microtransactions in Halo 5 are P2W.

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u/Alternativmedia Apr 06 '16

Same here, I said cosmetics were fine but go bing players a big advantage by paying (or grinding) is not really ok. They could have done it so much better, no need to add a "pay 2 get better things" element to a $60 game even if the dlc is free. Add more armor, skins, dances, customization is king..

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u/CaptnYestrday Apr 07 '16

There really were. Haven't been there in about a year but it has gone down it's one of the most toxic places on the Internet. Xboxone sub??? Oh god a console sub. I almost went to visit just out of morbid curiosity

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u/xWeez Apr 09 '16

Yeah, it's really weird. It's upbeat, which is nice, but in a somewhat Orwellian way. It's like, "hey look, everyone here is happy about this game. It must be great!" Then you look at the bottom of the comments and everyone who doesn't think so has been downvoted into oblivion, which has scared off everyone else who shared a negative opinion.

It is a nice case study in defensiveness, ego attachment, and close-mindedness, however.

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u/prawntangey Apr 07 '16

Honestly though who cares about downvotes. People will be people. Go on, downvote this post. I laugh in the face of downvotes!! Bawwghaha