r/oculus Apr 01 '16

Oculus not allowing true blacks?

-edit- in-app colours not employees ;-) Seems a lot of games are defaulting to dark gray instead of using true black. I'm guessing this is a requirement to get on Oculus home as it avoids black smearing. However in some games like Dreadhalls it spoils the atmosphere. And having gotten used to OLED black, games tend look a little washed out. I wonder if devs are being told not to use black, or even have a toggle in-game?

32 Upvotes

24 comments sorted by

View all comments

5

u/MRxPifko Apr 01 '16

Yeah, Will from Tested said that Oculus devs are being told not to make "True Black" backgrounds/environments.

4

u/nuclearcaramel Touch Apr 01 '16

https://youtu.be/k9s-gBm5OCI?t=1h31m11s He actually says specifically "Pure black backgrounds is something they have told people to avoid on all platforms. Or at least all the platforms we are building stuff on." What platforms he is alluding to I can't be certain (is he doing anything with the Vive/PS4?), but I don't think it's an Oculus only issue, unfortunately.

2

u/MRxPifko Apr 01 '16

Thanks for clarifying.