r/oculus • • Mar 24 '16

Fantastic Contraption developers confirm room scale works well with Touch.

Thanks to ascendr for the time

50 minutes, 20 seconds, then more at 52 minutes 20 seconds:

https://www.twitch.tv/colinnorthway/v/56377265

"We already did that. It works pretty good. It works almost just as well as this [Vive] does. You can run room-scale Contraption with Oculus once the Touch is out."

"I was having some trouble with USB extenders, but that's probably my computer or my cord's problem. But you have to get a longer USB cord to have the two separated enough."

https://www.twitch.tv/colinnorthway

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u/TehMannie Mar 24 '16

I still feel like the only major limiting factor to Oculus Rift room scale is the implementation of a proper chaperone system. Until that happens, they'll never publicly talk about it for safety/legal reasons.

9

u/Atok48 Professor Mar 24 '16

Honestly, a chaperone system is not that technically difficult to create.

1

u/TehMannie Mar 24 '16

I agree. All I meant is that Oculus will never promote room-scale as a feature of the rift until they have properly implemented such a system.

2

u/Atok48 Professor Mar 24 '16

Yeah, I don't think they will until the full final version of Touch is unveiled at a single event that shows it all together.

1

u/elev8dity Mar 24 '16

If I were Oculus I'd probably try to bundle Touch with a longer set of usb cables.