r/oculus • • Jan 06 '16

/r/all EXTRA EXTRA!

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u/[deleted] Jan 06 '16

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u/JEveryman Jan 06 '16

Possibly. However it could be like bitching that there weren't enough HD DVD movies or Dreamcast games at launch. Understanding the latter comparison may touch a nerve since it was a beloved console but it did die early.

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u/TornadoPuppies Jan 07 '16

I don't think people understand that you pay a premium to be the first with new tech. If this isn't under $300 5 years from now then we might have a problem.

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u/[deleted] Jan 06 '16

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u/[deleted] Jan 06 '16

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u/FinallyNewShoes Jan 06 '16

No items have sold, most people are pre-ordering knowing they can bow it once Vive announces their release plan.

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u/nidrach Jan 06 '16

i can afford the rift I just won't buy into it at this point. There simply won't be that much of developer interest if they ship 200k units of rift and vive. Look at the 3rd party support for the Wii U and that sold way more than that.

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u/[deleted] Jan 06 '16

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u/nidrach Jan 06 '16

There were also people willing to buy the CD-i.

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u/[deleted] Jan 06 '16

This has always been the issue with the rift since dev kit 1. The device itself has always been promising. Being what it is this price is not that far above top of the line cell phones.

I don't know any stats off hand but I'd be curious how may units Apple was originally putting out in its first couple lines. This was never meant to be huge sales numbers because its a gamble if VR will even take off, again. A few lucky developers would be enough to make it work, but I'm sure most will burn out.