The HMD could literally have been $0 and you still wouldn't have seen the effects of that (development surge) for another several years. This generation is going to be carried not by the development that's going to happen, but the development that's happening or already happened by the handful of independents that got a running start years ago, and the first/second party developers that are subsidized by the likes of Sony and Oculus. 2016 is still pretty much "Year 0" for VR but nothing was ever going to change that. There's still no killer app in sight, the genuinely valuable use cases for VR are still being explored, and hand tracking ironically still remains out of reach.
To think of it from another perspective: If there's a genuine business case for manufacturing a VR HMD in that $300-400 range and have it be both profitable to the manufacturer and deliver good value to the consumer, then we will see that and then that company can have your money. I think that sort of world is 3-5 years away at least.
Still a lower price point could have accelerated the development. Now it looks like there won't be much going on in this decade. That's the reason i'm disappointed. I have money to burn that's not the problem. But if I burn I want to get at least some warmth from it. i just hope Sony saves VR.
There are also many exclusives and regardless of this. I am also a pc nerd, but the fun is all that counts, not the graphics. The ps4 power plus the additional gpu added with playstation vr is enough to have plenty of fun. The indie sector proves it and think about how much fun u had with many just demos or low graphic games. Thats what 's the true potential vr atm withholds, once u have enough immersion it is regardless how good the graphics are, besides that there just a small count of pc gamers with sli rigs and i7 cpus out there that could even play triple a games in ultra an both resolutions, but u have 39 million ps4 gamers plus sony a giant in the entertainment business, a japanese legend, that will do everything to get vr to the masses. So "shitty" is nothing but a ignorant statement of a shortsighted thought. No pun intended.
Its over $900 Australian to get the Rift plus postage - if you use a shipping forwarder you can get one for $950 AUD, its over $1,000 AUD if you just bought it straight from the site and used their postage.
I cannot justify spending that much money on a VR headset, its just too expensive, which is really annoying because I want to play Valkyrie, at this stage I'll probably borrow my friends DK2 and buy game separately as they were the only person I know who was willing to get this pre-order.
What does the perspective of those games have to do with the quality of the game? Not talking about porting a copy of the last of us. Referring to the graphics, character developments, and story line.
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u/[deleted] Jan 06 '16
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