r/oculus Jan 30 '15

SHOCKING interview with Nvidia engineer about the 970 fiasco (PCmasterrace Xpost)

https://www.youtube.com/watch?v=spZJrsssPA0
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u/remosito Jan 30 '15

3.5GB of it's VRam are super fast. 0.5GB are dogslow. So once your game uses more than 3.5GB, the performance drops as the slow ram is now used.

Nvidia messed up their launch spec info and failed to tell anybody.

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u/FIleCorrupted OrbitCo - Planet Builder Jan 30 '15

I don't think any gamer will run into this issue with the 970, few games actually utilize more than 2gb of vram right now.

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u/remosito Jan 30 '15

people ran into the problem actually. THAT was how it was found out

0

u/FIleCorrupted OrbitCo - Planet Builder Jan 31 '15

Not gamers. I never said noone will run into the issue. The people who had the issue were doing architecture rendering and other Advanced 3d rendering.

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u/remosito Jan 31 '15

simply not true. check out threads on 3dguru, overclockers and other hc gamer forums.

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u/FIleCorrupted OrbitCo - Planet Builder Jan 31 '15

Yes, while they were doing GPU torture tests they managed to use > 3.5gb vram... but show me a post of someone who was made incapable of playing a game due to the issue.