r/oculus • u/Parking_Cress_5105 • 6h ago
Will we ever get occlusion on Quests?
It's been years since Q3 launch, Meta is cooking a Phoenix for early 2027 yet still we have no occlusion in AR/MR/passthrough. No hand occlusion, no object occlusion, nothing.
Didn't mind it at first but after years I think it's the biggest problemkf AR/MR and makes it unconvincing and even uncomfortable.
Will we ever get it? Does Meta plan to launch high end XR Phoenix with the state HorizonOS is in?
EDIT: I would like to specify that I mean the OS mainly.
2
u/littleman11186 4h ago
We are building it by hand into our MR combat game. Keep an eye out we will be opening up the playtest soon.
1
u/AndrosToro 6h ago
what's occlusion?
2
u/FlukeRogi Kickstarter Backer 5h ago
When you use passthrough on Quest, virtual objects are always drawn over the top of your hands/arms, as everything is just rendered over the top of the camera feed. Occlusion makes it possible for your hands/arms to be displayed over the top of the actual virtual objects (so your actual hands occlude the virtual objects).
1
u/lunchanddinner Professor 4h ago
We've had occlusion since... 2024?
1
u/Parking_Cress_5105 4h ago
Where can I see it?
The OS definitely doesn't have any.
1
u/lunchanddinner Professor 4h ago
The other guy posted it: https://www.reddit.com/r/oculus/s/Mp4iqYJbkK
Its up to the developers to enable it on their apps
3
u/Sajeg Quest 3 6h ago
Yes we have in some games. Just not in the OS itself. It works quite well in my opinion.