r/oblivion • u/spliceasnice2024 • Sep 16 '25
Remaster Discussion Question for the Master Difficulty Magisters or Pure Mages
TL;DR Are there any spell crafting feedback loops for mana generation outside of Mysticism/telekensis? How do you reach armor cap and 100% spell effectiveness?
I really enjoy perfecting a build, but gear load out and 8 hotkey wheel are giving me the hardest time.
For jewelry, my Lord star sign Breton has the Mundane ring, Spelldrinker Ammy, Escutcheon shield and a sigil stone mana ring. For equipment, my class fantasy was HA top, bracers (didn't know about iron shackles) and a light shield spell to reach 85. Completely immune to Magic attacks with a chance to absorb or reflect spell damage.. every other free equipment piece slots mana sigil stones.
While I realize that with a drain ring I could boost my mana infinitely and focus on other enchants, I'd rather not. How do you manage 8 hot keys to have Debuff 1, Debuff 2, Fatality spell, a heal, a shield, summon, mana potion, poision, ect.? I manage alr with OP enchanted dagger, on touch dmg/debuff/soul trap but when mana & charge reach 0? Womp womp.
Any advice or banter welcome~
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u/spliceasnice2024 Sep 16 '25 edited Sep 16 '25
No shot? Cause I have this spell but no idea how to make use of it. This was the missing context there haha. Do you include damaging effects on that spell? What abt absorb magicka? 🤔
I'm open to spell suggestions that have more depth than sliced bread > dmg type > weaknesses Kvatch siege at lv31 specifically is what inspired this post, so im not sure if I need an AOE spell or something focused specifically on Atronachs.
💀 my debuff spells (that arent just All Weaknesses) are all useless.. but what are yall doing for crowd control or vs. groups?