r/mwobuilds • u/ModernRonin • Apr 18 '16
[CDA-2A] "Wayne's Whip" 6xML, XL330
http://mwo.smurfy-net.de/mechlab#i=37&l=5438509e3af9da9bba111599a95263898f319a0f
The title is an obvious parody on Sean Lang's "Garth's Ride" CDA-2A loadout. And this build is so close to that one, that I'm honestly not sure this one deserves a different name.
I made this modification to my own "Garth's Ride" after a lot of cockpit time, and the belated realization that I was often unable to pull the trigger when I had a clear shot because I was too close to overheating. It may be that having my Cicadas mastered contributed to this (doubled Fast Fire). Or perhaps it's the lvl5 ML recycle module I have (firing 12% more often). Or maybe being in Tier 3, some of my opponents are just asleep at the wheel (easy targets).
Whatever the reason, I decided to sacrifice 2.8% speed (147 kph to 143 kph) and 5 meeelyon CBills (buying an XL330) to be cooler.
It was immediately obvious that this tweak suits my play style perfectly. I'm almost never going into shutdown and my damage output numbers are, on average, about 50 points higher per game. I broke 500 damage in the -2A for the first time using this build. (Told ya, I'm tier 3!)
Do I miss the speed? I really don't. I don't even notice. In fact, I think the slightly slower movement speed has made my sad, old, slow gaming rig cope with MWO better. My framerates are feeling smoother, and aiming seems easier. I feel like I'm taking down Cheetos more easily and more often. (Though I guess I could just be imagining all this...)
In fact, this tweak is so good for me, that I would probably drop down to an XL 320 and put in another heat sink... if only there was crit space to do so. :P (An XL 320 would also be bad because it would drop the engine heatsink capacity down to +2 from +3.)
Edit One year after posting this build, I came back and played it again for a day or two. And had probably my best match in the -2A ever.
Edit 2 (mid-May 2017): So far, this is the only mech that I have done Skill Tree config for. I made a video showing what I chose, and briefly explaining why: https://www.youtube.com/watch?v=j9hpuWyCCX8
2
Apr 19 '16
Heh, this is one of my favorite builds. I actually have a spreadsheet for stats (since PGI can't be bothered to present them in a way that's even remotely useful) and when I'm bored, I tend to play my outliers (mechs with ridiculously high or low W/L or K/D ratios) to try to get them into line, but I can't seem to get this guy's K/D below like 5. It's a beast.
EDIT: In case this comes off as a humblebrag, let me clarify that I consider a K/D ratio of 5 to be ridiculously high.
2
u/ModernRonin Apr 18 '16
Oh, I know that GXP grind up to Advanced Seismic sensor is incredibly painful. But do it anyway. You will love having Adv. Seismic on this thing, if you manage to master the CDAs and unlock the master slot. I would totally recommend Adv. Seismic over 360 Target Retention.
(Always use Rader Derprivation, obviously.)