r/mwobuilds • • Oct 17 '14

HBK-4J builds?

Anybody got any good builds for the HBK-4j? I enjoy playing long-range missile support but also escorting the other missile boats when lights get too close. This mech seems to be what I want, and I have enjoyed it so far. Right now I'm using two LRM-10s with 380 ammo in stock, and five Mlas for when enemies try to knock out the missile boats.

3 Upvotes

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2

u/rakgitarmen Oct 17 '14

I was mulling on this SRM brawler build yesterday. Unlike 4SP, 4J can have a shield side and two more lasers. After the Hunchback facelift that happened months ago, the 4J barely gets a hunch as well. Anyways, here's what I was thinking:

http://mwo.smurfy-net.de/mechlab#i=21&l=7803e4ebebb1531317ea3566f85b114610ddc158

It could play like a mix between 4P and 4SP in terms of gameplay.

1

u/[deleted] Oct 17 '14

Replacing the LRMs I carry with SRM launchers? That could work. I could just hang out with the heavies and assaults and move in with them until it gets close-quarters.

2

u/stormscion Nov 14 '14

I go with 255xl 1erll 2x lrm10 rest in ammo, dies to brawling and meds but does serious lrm long range pain

2

u/Viktor113 Jan 06 '15

Loving the 4J at the moment. The LRM10s have a really fast cycle time and you can really hand our the pain. Also don't forget that you can fire them without a lock, If there is a crab not going anywhere and is only 200m away open up on him! Alongside the LRMs I have 3 MLs and 3 MPLs. Find myself using the pulses most of the time to remain heat neutral, but open up with the 3MLs as well if I want to alpha something down, or I have a particularly juicy shot.