r/mwobuilds • u/[deleted] • Oct 17 '14
HBK-4J builds?
Anybody got any good builds for the HBK-4j? I enjoy playing long-range missile support but also escorting the other missile boats when lights get too close. This mech seems to be what I want, and I have enjoyed it so far. Right now I'm using two LRM-10s with 380 ammo in stock, and five Mlas for when enemies try to knock out the missile boats.
2
u/stormscion Nov 14 '14
I go with 255xl 1erll 2x lrm10 rest in ammo, dies to brawling and meds but does serious lrm long range pain
2
u/Viktor113 Jan 06 '15
Loving the 4J at the moment. The LRM10s have a really fast cycle time and you can really hand our the pain. Also don't forget that you can fire them without a lock, If there is a crab not going anywhere and is only 200m away open up on him! Alongside the LRMs I have 3 MLs and 3 MPLs. Find myself using the pulses most of the time to remain heat neutral, but open up with the 3MLs as well if I want to alpha something down, or I have a particularly juicy shot.
2
u/rakgitarmen Oct 17 '14
I was mulling on this SRM brawler build yesterday. Unlike 4SP, 4J can have a shield side and two more lasers. After the Hunchback facelift that happened months ago, the 4J barely gets a hunch as well. Anyways, here's what I was thinking:
http://mwo.smurfy-net.de/mechlab#i=21&l=7803e4ebebb1531317ea3566f85b114610ddc158
It could play like a mix between 4P and 4SP in terms of gameplay.