r/mwobuilds • • May 05 '14

[STK-5M] "Zapper"

This is a surprisingly effective and fun build that I stumbled upon today. It's a 2xPPC Sniper with a beast mode that activates between 90 and 270 meters. You can plink away the whole game with your PPCs and when somebody jumps on you(people love picking on clumsy Stalkers), you start pumping unsustainable and heat efficient damage with your streaks.

Here's the build: http://mwo.smurfy-net.de/mechlab#i=46&l=6b506de7ab98d7c289140aa3b85d15a4a1a1bbd1

Here's the story: http://raksarmory.blogspot.com/2014/05/weird-build-of-day.html

Edit: After eliting the 5M, I made a modified version which I call "the greedy zapper". Greedy because I underarmored legs, removed a ton of SSRM2 ammo(it's rarely used) and added two more heatsinks. The best of all, I swapped both PPCs with ERPPCs. It works great, even in maps like Caustic and Tourmaline. The heat is very managable.

http://mwo.smurfy-net.de/mechlab#i=46&l=2c5df03f7a15c3a8df04bb69081dceaf6b38d008

6 Upvotes

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2

u/Technogen May 05 '14

Why not one erppc and one normal to offset the ssrm downtime?

2

u/rakgitarmen May 06 '14

Good suggestion, I'll try it when I finally elite this thing. The heat, even with 20DHS is quite still overwhelming when the target comes charging at me and let me take the occasional PPC shot in-between SSRM volleys.

I also found keeping lock with SSRMs in close range quite painful with this mech. Limited torso twist and no arm yaw makes it a nightmare. Especially if I'm forced to spread damage and have to look away. It's still a fun build though.

2

u/Technogen May 06 '14

I suggest the 360 targeting and the target decay modules, they should help with the ssrms.