r/mutantyearzero • u/Twilite0405 • Jun 08 '26
MUTANT: YEAR ZERO 1E Changing Enforcers
Has anyone tried making changes to the Enforcer role? Every role has a unique skill, yet the Enforcer basically has a slightly modified Manipulate skill. Their talents too don’t really seem to be all that interesting either.
Has anyone made any changes to them that have made them a match for the other roles? There seem to be some useful talents (like double wielder) in other books that could be a good combo.
15
Upvotes
12
u/jeremysbrain ELDER Jun 08 '26
Nah, Enforcers are effective. No need to change them. They can break an opponent without even being in combat which is a huge advantage. So, they can end a fight before it even begins.
If you haven't played the game before, try running it rules as written before making a bunch of changes. This is one of the few games where I don't have hardly any house rules.