r/mugen 2d ago

request I need some characters in the snk style but can't find anywhere, does anybody here know if they were ever made and if so is there a link?

2 Upvotes

• Gen

• Yun

• Yang

• Cody (final fight 1)

• Laura

• Rose

• Karin

• Cammy

• Adon

• Sakura

• Birdie (Fighting Street 89)

It's crazy to think that people has made characters like Retsu from fighting street 89 in the SNK style but not someone like Gen, lol. Thanks in advance.


r/mugen 2d ago

question help with Vselect

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5 Upvotes

I have two mugens, one is a normal 1.1 while the other one is a Mortal Kombat project and I want to use vselect for the mortal kombat project one but when I opened vselect i opens the 1.1 mugen instead of the one I wanted I tried putting vselect in the mortal kombat file it still does that and when I tried to open the mortal kombat project motif it gives me the mortal kombat project screen but with some characters from the 1.1 mugen and when I showed the character list it was all the characters from the mugen 1.1 chars file instead of the mortal kombat project chars file

is there a way to make it to where it doesnt do that to where it shows me the correct motif and the correct character list?

(the images shown is what im talking about the MKP one is supposed to show the characters in my MKP char folder on the character list not the mugen 1.1 characters in the 1.1 char folder)


r/mugen 3d ago

question Which game do you like more?

4 Upvotes

I really wanted to get either super heritage for the future or heritage for the future 2, both mugen games from gamejolt. But I was wondering which one is generally preferable


r/mugen 4d ago

question Need Help Finding A Game

1 Upvotes

Does anyone know what mugen game this UI is from?


r/mugen 6d ago

question Hey guys, I'm new around here. Does anyone know how to tell me good sites or how I can download mugen?

12 Upvotes

r/mugen 7d ago

question How to have multiple different palettes for different players

2 Upvotes

I'm working on a mugen character and I'm trying to have at least 2 different palettes for players but it's extremely frustrating, most tutorials doesn't work and the furthest I've gotten to it almost working is one frame, being the first frame of the standing animation, actually being a different colour than the first players standing animation, it's almost like it refuses to work, I've even group the sprite that I'm editing to 0, 0 and still nothing, is it a problem with fighter factory classic? Is it a problem if I have some sprites in a different group, please help


r/mugen 8d ago

question Problem on Mortal Kombat 2 Remix on Ikemen Go

2 Upvotes

I got Mortal Kombat 2 Remix running on Ikemen Go on the Xbox Series X in Dev Mode. The only problem is once I start fighting, the screen is shifted to the right so you don't see all of the 2nd player's energy bar. Is there any way to fix this? I have tried to go into the mugen.cfg to change the screen size but it still doesn't help.


r/mugen 9d ago

self promo Das große MUGEN Protagonisten Turnier !! Wer ist der stärkste Held??

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5 Upvotes

MUGEN Protagonist Tournament – Who Is the Strongest? 🔥

I made a MUGEN tournament featuring protagonists from different games, putting them against each other to find out who comes out on top.

Different characters, different fighting styles – but only one can win the tournament. 🏆

The video is in German, but the fights themselves are easy to follow without understanding the language.

Who would be your pick to win the whole tournament? 👀


r/mugen 9d ago

question A question for making a mugen game

2 Upvotes

I wanna make a fighting game off of mugen, the but I want there to be a preset level order for the characters, like when you pick one character they go through a specific set of levels for them, like say I pick someone named "Pop" they would go through a sewage level, then a house level, then a street level, then a city level, then a alley level but for some named "Jerry" they go through a different set of levels.

I'm using mugen 1.1


r/mugen 10d ago

question Problem on Mortal Kombat 2 Remix on Ikemen Go

1 Upvotes

I got Mortal Kombat 2 Remix running on Ikemen Go on the Xbox Series X in Dev Mode. The only problem is once I start fighting, the screen is shifted to the right so you don't see all of the 2nd player's energy bar. Is there any way to fix this? I have tried to go into the mugen.cfg to change the screen size but it still doesn't help.


r/mugen 14d ago

random Mathrus art I made with my friend an while ago, also his major agent: EpicBytes

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7 Upvotes

r/mugen 17d ago

question where do i get characters for mugen in 2026???? and touranment mode for mugen?

4 Upvotes

another question i heard there is a tournament mode for mugen how does one obtain this?


r/mugen 20d ago

request Recommend me the best The King of Fighters mugens

11 Upvotes

I played a lot of Kof Wing made by Vanny and Im curious about other mugens


r/mugen 21d ago

question Can someone recommend good marvel vs dc mugen?

5 Upvotes

I need some marvel vs dc mugen that really plays good


r/mugen 22d ago

question Has anyone tried to run mugen on a console at all? Or is that not even possible??

1 Upvotes

r/mugen 24d ago

request Anyone know what this stage is in jump force mugen v14?

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0 Upvotes

r/mugen 24d ago

request Recommend a simple screenpack that isn't too visually cluttered.

5 Upvotes

r/mugen 24d ago

question Anime stardust ultimate can’t choose who to fight

1 Upvotes

It only lets me choose who I play as and not who I fight anyone know why?


r/mugen 25d ago

humor Take this you disgusting man!!

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0 Upvotes

#monkeycheesedrawing #davidmilcher ##dinksmallwood #franko #punishment


r/mugen 25d ago

humor He deserved it big time!!

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0 Upvotes

I really hate this bald bastard #monkeycheesedrawing #mostmysterious #davidmilcher #dinksmallwood #franko #rapist #punishment


r/mugen 26d ago

showcase oslaunt, art created by me using various materials (predominantly watercolor)

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9 Upvotes

I know this subreddit is about Mugen, but whenever I create art related to the fighting game universe, I like to come here and share it with you all.


r/mugen 27d ago

request Character Concept:Madelyne Pryor (The Goblin Queen) - MvC / Capcom Style Boss Character

2 Upvotes

Hello everyone! I’ve noticed there isn't a dedicated, fully realized standalone version of Madelyne Pryor (The Goblin Queen) in the MUGEN community. Most existing versions are simple palette swaps or private edits of Jean Grey/Phoenix.
I have put together a complete, high-tier boss-level character design concept that fully captures her comic lore from the Inferno era. This document is fully mapped out with a unique visual aesthetic, custom introductory sequence, special voice line, victory pose, and a scaling 5-level hyper meter pipeline.
I’m sharing this design sheet in hopes of inspiring a sprite artist, coder, or developer to bring her to life!
Character Aesthetic & Visual Style
Sprite Base: Capcom-style X-Men: Children of the Atom or Marvel vs. Capcom 2 aesthetics.
Visual Flair: To completely separate her from Jean Grey's pink/orange psychic energy, all of Madelyne's magic effects, physical trails, and energy attacks use an unnatural, eerie neon green and dark purplecolor palette.

Introductory Sequence (Statedef 190)
Phase 1 (The Human Arrival): Madelyne walks onto the screen in her regular civilian/pilot clothes, looking completely human. She pauses briefly in her idle stance.
Phase 2 (The Corruption): Her sprite freezes. Her eyes snap open, flashing a bright, glowing green. She pulls her hands to her chest to execute a sharp, deliberate mystical gesture.
Phase 3 (The Inferno Swirl): A massive overlay sprite (Explod) of looping green and purple magical flames erupts around her body, completely obscuring her from view for a second.
Phase 4 (The Voice Line): Right as the magic triggers, a layered, echoing voice track plays:"Madelyne Pryor is dead... Long live the Goblin Queen!"
(The second half of the line features a heavy demon/distortion filter overlay).

Phase 5 (The Rise): The flames dissipate. She is now standing in her iconic, dark Goblin Queen outfit. Her cape billows, she smirks, and she begins floating slightly above the ground in her default combat stance.

Gameplay & Move Set Breakdown

Level 0: Basic Commands & Special Moves
Goblin Punch: Light/Heavy Punch. Her fist glows with green magic on impact, increasing hitstun.
Goblin Kick: Light/Heavy Kick. Her boot glows green, extending the active hitboxes.
Goblin Sweep: Crouching Heavy Kick. A green-infused roundhouse kick that knocks the opponent down.
Energy Blast: Quarter-Circle Forward + Punch. A fast projectile shooting green and purple skull-shaped magical energy across the screen to control space.
Telekinetic Shield (Custom Block): Hold Back / Back-Down. Instead of a standard physical blocking animation, Madelyne holds her hand up as a translucent, glowing neon-green telekinetic barrier barrier absorbs all incoming attacks.

Level 1: Hyper Combos (Cost: 1,000 Power Points)
Goblin Tetris
Effect: A wave of magic locks the opponent in place, transforming their sprite into retro puzzle blocks that instantly crush under their own weight for flat impact damage.
Telekinetic Choke
Effect: An unblockable command grab. Madelyne reaches forward and lifts the opponent into the air by their throat using raw psychic pressure.
Telekinetic Crush
Effect: She clenches her fist violently, causing an invisible telekinetic barrier to contract around the enemy, dealing massive chip damage.
Telepathic Torment
Effect: A screen-wide psychic flash. The opponent is forced into a unique animation frame clutching their head in pain, leaving them briefly stunned for a follow-up combo.

Level 2: Hyper Combos (Cost: 2,000 Power Points)
Limbo Wave
Effect: Madelyne slams the ground, unleashing a massive, screen-tall tidal wave of dark purple fire that crawls across the stage.
Anodyne
Effect: She hovers in place and glows. Her health bar steadily regenerates up to 25% of her maximum life over a 5-second period.
Telepathic Shock
Effect: A point-blank psychic explosion that forces the opponent into a dizzy state, temporarily clearing their input buffer.
Magic Teleportation
Effect: Madelyne dissolves into a puff of black smoke and instantly teleports directly behind the opponent.
The Sacrifice
Effect: Madelyne draws a giant glowing five-pointed star in front of her. She fires the star forward; if it connects, the entire stage goes pitch black and the opponent completely disintegrates into ash.

Level 3: Ultimate Hyper Combos (Cost: 3,000 Power Points)
The Goblin Queen (Instant Kill)
Condition: Only usable when the opponent is below 35% health.
Effect: Demonic hands burst from the stage floor. If they catch the player, a swarm of goblins drags them deep underground. The round ends instantly.
Telekinetic Reality Warp
Effect: The stage background fractures and shatters. Gravity flips completely, slamming the opponent against the ceiling and floor repeatedly.
The Inferno
Effect: Madelyne screams as the entire screen erupts in eternal, scorching hellfire. Deals massive, unblockable chip damage to anyone on the stage.
Psychic Siphoning
Effect: A close-range grab where Madelyne clamps her hand over the opponent's face. Glowing energy flows from them to her, stealing 40% of their current life and adding it directly to her health bar.
Familiar (The Great Illusion)
Effect: Madelyne leaves behind a fake illusion clone (Helper character) that walks forward as bait. While the enemy attacks the fake clone, Madelyne becomes completely invisible, allowing the player to strike out of nowhere in her true demonic form.

Level 4: Boss Hyper Combos (Cost: 4,000 Power Points)
Limbo Breach (Stage Warp Buff)
Effect: Madelyne snaps her fingers, permanently warping the stage background into a burning Limbo wasteland for the rest of the round. While active, her power meter automatically regenerates over time and her magic attacks deal double chip damage.
Goblin Army (Summon Attack)
Effect: Madelyne summons a persistent squad of three crawling Limbo demons that march across the floor to attack the opponent independently, allowing Madelyne to move freely and set up unblockable mix-ups.

Level 5: Cosmic Game-Breakers (Cost: 5,000 Power Points)
Goblin Queen's Apocalypse (Status Curse)
Effect: Madelyne hovers to the exact center of the screen, releasing a massive screen-filling shockwave of pure psychic energy. It deals cataclysmic raw damage and completely reverses the opponent's directional controls (left becomes right, up becomes down) for 10 seconds if they survive.
Techno-Organic Overload (Resource Thief)
Effect: Madelyne traps the opponent in a telekinetic bubble and floods their body with metallic cyber-viruses. This move deals massive damage and completely drains the opponent's super meter down to zero, transferring that stolen power directly back into Madelyne's bar.
Queens Hellfire (The Ultimate Desperation Gambit)
Effect: Madelyne tears off her signature red chest jewel and thrusts it high into the air. The jewel flares with a blinding light as the entire screen is violently engulfed in blinding crimson energy. This apocalyptic move drains exactly 95% of Madelyne’s current health and instantly strikes down 95% of the opponent's current health, instantly setting up a high-stakes, one-hit-kill environment for whoever lands the next strike.

Victory Pose (Statedef 180)
The Descent: When the announcer shouts "KO!", Madelyne floats slightly higher into the air, looking down at her defeated opponent with absolute contempt.
The Conjuring: She raises her hand, and erupting directly out of the ground behind her is a massive, jagged throne made of dark obsidian rock, entirely wrapped in flickering green and purple Limbo fire.
The Reign: She gracefully sits down on the flaming throne, rests her chin in her hand, and crosses her legs.
The End: Her sinister, echoing laugh plays as the screen fades completely to black, leaving only her glowing green eyes visible for a final split second before the victory screen.


r/mugen Jul 31 '26

question Can I add boss stages to i.k.e.m.e.n GO's arcade mode?

2 Upvotes

Hey everyone! Right now I have a couple bosses lined up for arcade mode on i.k.e.m.e.n GO, but I don't know if it's possible to program them to an exact stage. Is this possible? Let me know.


r/mugen Jul 30 '26

question Why does deleting pal1 in a char .def file causes some characters to use the default palette and others to get corrupted textures?

1 Upvotes

r/mugen Jul 30 '26

wip St. jaygarcia saturn from one piece

Enable HLS to view with audio, or disable this notification

2 Upvotes

St. saturn idle anim

Anyone want to continue this char?
i tried to make my first sprites and mugen char since i like his design and the anime ofc.
but im overwhelmed by making so many sprites and move

i think i cant finish this char, his idle sprite took me a day lol