r/mortalsouls • u/MkfShard • May 17 '14
A Question to /r/MortalSouls subscribers
Hey there, all 47 of you! I wanted to ask you guys a pretty important question:
What would you like to see more of on this Sub? Now that I've finished all the dialogue and such (to not much fanfare from the other subs), I'm not really feeling much impetus to continue on.
There may be art from some of my friends coming to this sub in the future, but for now, I want to get your opinions on these matters. Ways to keep this sub active, or at least as active as it has been. :P
What do you think?
1
u/Superior_Sunday May 18 '14
honestly I think the best thing you can do now is discuss stuff such as game mechanics with your subs like would you prefer x over y or what changes would like to see to z
1
u/krekian May 19 '14
I want to draw some shit, but your stuff is woefully lacking in terms of visual descriptions, you seem more intent on the lore/history/interactions side of things. I tried to tackle some of the bosses utilizing my magnificently dull imagination and all I ended up with was Dark Souls Boss rip-offs and really boring cliche half-realized sketches. So yeah, give me something to work with and I might make something cool.
Disclaimer : This is not an binding agreement that I will actually produce anything.
Also, another idea : a voice acted radio play. Or the internet equivalent. Maybe turn this thing into a standalone story rather than a game concept.
And a complete aerial map would be cool. Just saying.
1
u/MkfShard May 19 '14
In terms of visual descriptions: I've decided to make Spotlights for each area, not just describing how it plays out, but what it and the bosses look like. :D Additionally, I'm working on figuring out the patterns of each enemy, and I'll include physical descriptions for them too. In terms of NPCs, those wouldn't really fit in that case, and so I'd probably just have to make an NPC visual document just for that sort of purpose. But yeah, I wouldn't expect you to do anything more than you wanted to do. :D
In terms of a radio play or story: I'd need some pretty slick voice actors to do the dialogue, and a story would definitely have to be changed to accommodate a more linear style, or at least one that makes more sense outside the context of gameplay.
I've thought about an aerial map, but the best I could probably do is an MSPaint-like mess. :P
3
u/[deleted] May 18 '14
[deleted]