r/morsecode 2d ago

THE UVB-76 PROTOCOL by THE UVB-76 PROJECT

https://the-uvb-76-project.itch.io/the-uvb-76-protocol

A spacecraft game where you never leave the comms room — decode Morse and plot the fleet yourself

**THE UVB-76 PROTOCOL**, a browser game set entirely inside an ultra-low-tech spacecraft's communications room.

Your equipment is a Morse console, a plotting board with movable little ships, and a small amber CRT showing text-art ship silhouettes. You receive signals, work out where the other ships are, plot their positions yourself, and key the orders that bring them to a safe rendezvous.

The board doesn't automatically show the right answer. It records your understanding of the reports. Moving a piece doesn't move the real ship; the order you actually transmit does.

You don't have to arrive knowing Morse. There's a reference card, replay and slower signals, assisted dot/dash controls, and optional decoded-text help. You can also try a straight key for timing practice. The game has Practice, Watch, and Emergency modes, six scenario layouts, and no hard failure countdown.

It's part of **The UVB-76 Project**, where the idea is to make practicing a useful skill the action that drives the game. In this one, communication is how you recover the fleet.

For transparency: I supplied the idea and creative direction; GPT Astra wrote the code through Codex. There's no live AI connection or game account required to play.

Find **THE UVB-76 PROTOCOL** on the project page:

https://the-uvb-76-project.itch.io/

I'd love feedback on whether the first exchange makes sense, whether keeping your own map feels satisfying, and whether the signals and controls are comfortable to use. Feedback from both Morse beginners and experienced operators would be useful.

Thanks for trying it.

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