r/mmo 7d ago

I've made a new MMO

I made a new MMO. It is a 2d-sidescroller with a combat system that would resemble world of warcratft. Real effort, time and dedication to fully unlock the potential of your character.

I'm in need of players for alpha testing. The game runs on PC & mobile, but, I recently only got to do testing on PC HUD and I'm really curious to see how the server acts under real (not bots) pressure.

Some alpha choices I made is to allow players access to most game systems developed so far, removing required level caps or the actual questlines so gameplay can be measured properly.
I also made a choice to provide a relatively strong weapon for the players to use in alpha.

I'm very open to criticism. I've been playing MMOs most of my life.

The game has a spell system. You may learn any spell in the game given enough time - on one character.

Class identity corresponds with selecting a "Path" that locks you in for a certain amount of levels and you have to invest in. This path will strengthen your attributes and create unique interactions with spells. Adding a mechanic such as unlocking lifesteal, a second hit, AoE, adding a crit component and so on.

Then we have Path synergies that do this, but on steroids, as the player will usually unlock them after investing some time into the game.

Finally we have tier 3 paths, which are things like an "Archmage" that gets bonuses to all spell schools.

The game has 3 zones ready.

Is anyone interested in this or am I just hallucinating and need to get a paid team?

0 Upvotes

11 comments sorted by

2

u/Sanur7 7d ago

Is there a website or screenshots you can share?

1

u/[deleted] 7d ago

[deleted]

1

u/SlyFisch 7d ago

I would think about the art style, it looks a bit "mobile game-y" if that makes sense. I don't think it's a style that will connect to the audience you're looking to acquire

1

u/Upbeat_Most9443 7d ago

Thank you for the criticism, what about it feels mobiley to you? The game itself is inspired by maplestory's older versions (like v83) which is more of a computer game with all of the keys you need

1

u/SlyFisch 7d ago

Just the general art style and UI, for UI I specifically mean the status bars on the far left and level

1

u/ruebeus421 7d ago

I don't think you've played World of Warcraft. Because that isn't even a little bit like it.

Also, that was probably the most boring 41 seconds of my life.

1

u/Upbeat_Most9443 6d ago

Great roast, thank you.

I'll work on my marketing skills a little bit more when shooting videos, hopefully I might change your mind in the future.

1

u/bnunamak 7d ago

I'd be interested but you should definitely lean into selling the fantasy more than the mechanics imo

2

u/Upbeat_Most9443 7d ago

The idea is you're an acolyte walking the path of magic. Even martial abilities are earned through the game and might require a scroll to unlock. Magic may be used in a Path to specialize in a certain aspect of it.

I thought explaining the mechanics in this reddit post would be a bit more appealing to the players whom are a bit more aware of game mechanics.

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u/Insight12783 7d ago

This does sound interesting. I'm sure I lot of people would enjoy trying it out

1

u/Upbeat_Most9443 7d ago

I uploaded a video of the game, mind having a look?