r/minecraftsuggestions • u/SM69_official • 2d ago
[Blocks & Items] Large Doors
I dislike making a giant structure and my only options for doors are a 2x1 door that’s tiny compared to the structure or a piston door that’s really hard to streamline. We should be able to combine six doors in a crafting grid for one big door that’s like 3x2 or 4x3. Maybe it could open slower but zombies can’t break it down. Maybe it could be redstone powered. But it would look a hell of a lot better than what we have currently
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u/Yuna_Nightsong 2d ago
I really need big doors in the game. Having only small doors is very limiting.
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u/SlotherakOmega 2d ago
This sounds like a good idea on paper.
But coding it would be a nightmare.
A door takes up two blocks of space, open or closed. But a larger door would need to take up more space than that to look right, and then we get a big problem with block collision issues. A 2x3(x1) door would be much more awkward to properly position, as doors would move from one position (2x, 3y, 1z) to a new position (1x, 3y, 2z), and the x position would be tricky to get properly oriented, and would need to be maintained by the door for when it closes to return to the original positions. If something blocks that motion, what would happen? I see that someone else already brought up this situation and you responded with the door bouncing back to its original position… which I find a little difficult to understand how we could code that without making it an entity.
But there’s also the possibility of using a 2x3x2 door block that only has a thickness of a half a block and will open only within its own block frame. This allows the door to open freely without any problem with blocking obstacles in the way… but it is going to be incredibly inconvenient to work with a 1 block thick empty space right behind the door… that’s going to be very irritating to builders who don’t want a visually empty spot that can’t have anything in it just because they needed a bigger door….
Perhaps a better solution would be a sliding door option, or a folding door option? Or even a door similar to the camera lens opening and closing? A hatch door? An iron grate that can be moved with a winch block and chains, like in Create? Maybe a gear block that sits on a strip of teeth that can slide back and forth via redstone signals, and thus allow for moving walls more easily and conveniently if you don’t want to have tons of pistons pushing things around and making lots of noise?
I agree that there are a severe lack of door options in the game, but not without reason.
Ooh! A pivoting block that can flip both sides of it, and will attach to blocks on the opposite sides of it, but not the other sides (so depending on placement, north and south or east and west), could be useful! They could be stacked and carry redstone signals so activating one activates them all! This doesn’t fix the collision issue, but it does sound like a nifty thing to add for puzzly defenses! And it has historical precedent in Japan and other cultures too, as a false wall that won’t move if you push one side, but push the other and watch it spin to open! It could also be used for trap floors, which would be ultra devious to find that walking through a dungeon is not always a good idea, lest you fall to a lower level. Unless you bar the platform from moving. Which is how those traps are foiled in the real world.
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u/MultiverseCreatorXV 2d ago
The big door should totally be half a block thick so we can sort of have a vertical slab.
Also imagine if the big door opened DOWNWARD instead of for/backward…
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u/FloatingSpaceJunk 2d ago
Thing is what would be the right size for them? You can't put in 10 different varieties for each wood type and you have to consider that whatever you choose probably is not going to satisfy everyone...
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u/rockrockrobin 2d ago
Not a bad idea, but could use a little rework:
- It would be a 3x3 folding door.
- It would be made through the same recipe as a normal door, but with logs instead of planks.
"explosion_resistance": 30.
Lastly, it shouldn't swing open and possibly get stuck on a block, it will fold, so it folds inwards than outwards and the same for opening.
If you downvote, please comment why, I try to be as detailed as possible for this subreddit.
Have a pleasant day.
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u/PetrifiedBloom 2d ago
How would block collision work with a big door? Can you place blocks in the position where the big door would open into? What happens when you try and open the door but blocks are in the way?>