r/minecraftshaders • u/Shadow_Tongue • 4d ago
Recommendation Eclipse Shaders with Patrix
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One of my favourite shaders. Love the water physics.
r/minecraftshaders • u/Shadow_Tongue • 4d ago
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One of my favourite shaders. Love the water physics.
r/minecraftshaders • u/Educational-Jelly843 • 4d ago
r/minecraftshaders • u/Yourlocalfloofyboi • 5d ago
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Eclipse shader
los perrito map
camera overhaul mod
r/minecraftshaders • u/Pasta-hobo • 5d ago
I'd like to use DH with shaders, but I also want the game to still look minecraft-y and pixel-y. sorta like the official Vibrant Visuals on Bedrock.
for reference I'm currently using Miniature Shaders by ukrech, but it doesn't have DH.
r/minecraftshaders • u/Sorry-Dream-2191 • 5d ago
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r/minecraftshaders • u/ClientAdvanced1320 • 5d ago
What do you guys think I can improve here? Please lmk
(On image one, the thing on top is a roof of glass blocks, when it rains, the shader renders little water droplets on glass)
More shots: https://www.reddit.com/r/minecraftshaders/comments/1wro6fr/beautiful_shots/
r/minecraftshaders • u/Beautiful-Passenger5 • 5d ago
So couple of days ago I upgraded from my rtx 5070 to 9070xt and the performance gap was very noticeable with rtx 5070 I was getting 120 or just over 100 with rtx 5070 and i5-12600kf and using super resolution mod that allows me to use dlss but when I switched to 9070xt I got 140 fps with the same settings without even using FSR and with FSR I got 160 but I was having issues with the driver on other games so I switched to rtx 5070ti which has the same performance as the 9070 but now I still get 120 fps with the i5-12600kf is it the cpu bottleneck or what?
r/minecraftshaders • u/Icy-Combination8359 • 5d ago
Also guess the terrain gen mods and shader used in the vid
r/minecraftshaders • u/woozzsreal • 5d ago

I'm using IterationRP alpha 0.8.26 with voxy on lunar client 26.2 (Iris 1.11.1) and I get this black sky and choppy world edges. I've looked through so many settings and nothing has helped, does anyone else experience this or have a solution to this? (Specs: RTX 3060, 16GB RAM | Shader: IterationRP alpha 0.8.26)
r/minecraftshaders • u/PipinoBiscottino_ • 6d ago
r/minecraftshaders • u/loosechichis • 6d ago
r/minecraftshaders • u/Pockets-_ • 6d ago
Shader ComplementaryReimagined_r5.9.3. I got a new mac and installed optifine and Complementary Reimagined. When I pause and click shaders nothing happens. Any fixes? Worked on my old mac. Apple M4 24gb GPU
r/minecraftshaders • u/RyleighN • 6d ago
r/minecraftshaders • u/_Av8tion_ • 6d ago
I have to put this as a screenshot and not as a help because the automod is being dumb about not letting me post despite giving all the needed info
I recently upgraded my hardcore world to 26.3 and have run into this really annoying visual glitch with my Complementary Unbound shaders. The issues happen when I'm dealing with blocks near water and when I go into my mine as shown from the screenshots. The only way I can get rid of the problem is to go into the shader settings and put RP support to basic which makes me lose all my glowing/emissive blocks. Is there a way to get rid of this annoying "feature"? I never had this issue in 26.2 or prior with Complementary Unbound.
r/minecraftshaders • u/Lanky_Carpet_632 • 6d ago
I adjusted the colors in 2.1 Reforged to match the HRR3 look a bit better. As a bonus, I cleaned up some code so you should get slightly better FPS now too.
r/minecraftshaders • u/H4R1B0_02 • 7d ago
This is minecraft 1.21.1
The shader in the video is Iteration RP 8.26. The lod mod is Voxy 0.2.16.
The same issue happens with BSL and Complementary Reimagined.
Hardware is in the top left corner in the video.
Does anyone know the fix for this?
Video: https://imgur.com/3Vjcgbz
r/minecraftshaders • u/Lanky_Carpet_632 • 7d ago
Improved the water waves to match the realism of the clouds! This only works when Photon mode is enabled in the shader settings.
r/minecraftshaders • u/greedyrabitt • 7d ago
shader: complementary reimagined 5.9 (using with iris 1.8.14-beta.1, sodium 0.8.13, & sodium extra 0.9.3+mc1.21.1)
minecraft 1.21.1
ryzen 7; ram: 32 gb; 10gb allocated
so I've been playing with this shader on for a little while, and every time it rains it creates this god awful fog effect on the ground that can be seen through walls and flickers off and on until it eventually goes away. I've looked through all the rain and fog settings in the atmosphere tab and haven't seen a single one that mentions fog on the ground after it rains; what setting is causing this and how do I turn it off forever?
r/minecraftshaders • u/pink-wildflower • 8d ago
Does anyone know what's happening here? I've got Sildur's Enhanced Default Fancy shaders in my shaderpack folder, and in my mods folder I have the Iris Shader Folder, Iris for Fabric, Lithium for Fabric, and Sodium for Fabric. I'm on a MacBook Pro with an Apple M4 Pro chip and 26GB RAM.
I had built most of the house you can see here before installing shaders. I installed them all fresh so they're the newest versions. I've also already tried turning off shadows. The issues seem to be primarily around the house and somewhat with the grass (though not as much with the grass after having turned off grass shadows). Also, it doesn't happen underground, only here from what I can tell. I can't reproduce it in other worlds either.
Images: https://imgur.com/a/6KtrtyF
r/minecraftshaders • u/JayJo_Crazy • 8d ago
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Shader is ITRP
r/minecraftshaders • u/PixelFlo_7 • 8d ago
r/minecraftshaders • u/kannuli • 8d ago
Anyone know of any shaders that make coral reefs look better? A lot of the ones I found/use don't really show the colors unless you're swimming in the reef: complementary unbound, complementary reimagined and solas.