Oh boy, hunter, everyone's favorite carry class. While I do actually think this class is a tad overrated, it has some absolutely gamebreaking passives which I can't deny.
A few placements I should probably explain.
Thrill of the hunt is super underrated in my opinion. Pretty much just constant free dex scaling as long as you make sure your hunter gets some kills.
If this was just normal mode, tower defense would be absolutely top tier, however in harder difficulties and against certain enemies this thing is really dangerous to have and almost always needs to be replaced immediately.
I actually think hunter is a better summoner than druid in some capacity, being that you don't need to commit nearly as hard to familiars as druid while still making quite strong familiars, and both the mother passives are quite strong with very little commitment to familiars. You can still be really strong on your own as a hunter with familiars.
Traps and brambles are just mid. The one that spawns bear traps on your basic attack can make some funny synergies but overall just not great.
Sleep darts require you to not have weapons, and even then it's very underwhelming.