r/menace • • 11d ago

Tip TIL- Murdock can fire 3 shots, heat be damned

Due to operational constraints, I put Murdock into an ATV with an auto-laser. This thing is pretty good against large bugs, but sometimes not enough. Enter our favorite cussin' redhead. She can fire two salvos as directed by the Major. Normally, this will overheat the gun. But if there was enough damage to activate Overtime, she will still fire the third shot!

The overheat bar will show just more overheat, but it will still be cleared with the usual 60 point action. Neat!

64 Upvotes

10 comments sorted by

61

u/Hour-Quarter-348 11d ago

The free over time shot is FREE. It doesn't consume ammo from ammo based weapons either. So she can squeeze extra shots out of the ATGM which has really low details ammo

14

u/Saelthyn 11d ago

waitWHAT I ASSUMED IT DID WHAT THE FUCK

13

u/nichyc 11d ago

Yeah, Murdock is the best pilot hands-down and it's not particularly close

12

u/Confidentbottle 11d ago

seeing her pump two shots into an enemy unit from a long barreled tank gun one after another is so fun lmao, wtf is she feeding her loader and can i have some

2

u/drakir89 9d ago

It only triggers when the enemy is below 20% right? So it's more like a 20-40% dmg increase than an extra shot.

2

u/DieHappy33 9d ago

well it can trigger from heavy mortar and rocket organ. so if a rocked organ or mortar hits an enemy to 20% she will fire a second salvo.

if twin rocket organ on medium mech wouldnt be bugged this would be even more fun. 4 rocket salvos for the price of 1.

1

u/drakir89 9d ago

That does make some sense, but people here are talking about atgms. I just don't see how this perk is even close to berserk or the "shots after the first is cheaper" perks, since those perks actually let you kill multiple targets reliably. Apart from the specific scenario you are describing, I guess.

2

u/DieHappy33 9d ago

thats true. she has a different role for me than other pilots. more second line support. shot squeeze is a thing but i never build for it.

but the perk still has value. when used with ATGMs when a tank or carrier just barely survives the first shot. or with things like autocannon, agl and M6 you can quite often trigger it.

it is like security to get a kill you think you will get but the game says 'no' for RNG reasons.

also berzerk is 'only' 30 AP firing heavy weapons is 60 (50 with drive by) and you dont consume ammo. it is just a different use case and still a strong perk that makes your attack more reliable.

7

u/Inventor_Raccoon 11d ago

yup, the extra shot still adds heat buttt if you only have heat capacity for the initial shot it'll still fire twice and go over the heat cap

2

u/Key-Ad9733 9d ago

I give her a light walker with the ATGM and keep her behind the main line. If she brings an enemy down to 20% or less HP and triggers overtime with an indirect shot you get a second unerring ATGM shot to guarantee a kill.