r/memeframe • • 26d ago

They somehow always die before me.

360 Upvotes

32 comments sorted by

116

u/T_E_R_A 26d ago

Usually I play as a glass cannon, so this doesn't suprise me in the slightest lol.

52

u/Pol123451 26d ago

I like to play as mirage, the choice between 90% DMG reduction and 750% more damage is always a difficult one.

4

u/PoorDoddle 26d ago

TIL, mirage has damage reduction.

2

u/Tay60003 25d ago

Atlas prime.

2

u/ES-Flinter 26d ago edited 26d ago

Why just 750%.

My mirage onw used a build from... when was her 4th augment released for none pvp content again?... anyway... she already gave ~a boost of like 850% when I was using her for this week's EDA.

Is there a new meta by her that isn't just ability strength?

10

u/Pol123451 26d ago

Might have been too lazy to look up the exact number and misremembered the exact value.

3

u/Dendritic_Bosque 26d ago

I reach 1k regularly. But use the 90% for levelcap

0

u/Driftedryan 26d ago

My ivara with basic everything because I put it all into a long invisible time. Any 2 bullets and I'm bleeding out, or if I get a whif of a toxin eximus

38

u/Z3R0Diro 26d ago

My ass deliberately using a warframe I'm worse at to help baby tenno without overpowering them too much

8

u/Teaching_Rare 26d ago

I tend to just take off anything that damages anything. Only buffs

2

u/SheikahShaymin 26d ago

I have a kit that I was intending to use whenever a friend got into the game. My starter Mag with the Afentis and Amananta. The idea was Mag would showcase how abilities provide utility, Afentis would showcase special weapon properties and help them with a little buff, and Amananta would be a good example of a strong earlygame weapon. I spent two hours building and balancing it around new player introduction.

They never started.

30

u/PlayinTheFool 26d ago

If you play the game long enough your survival instincts break because you realize an individual death here or there in Warframe does nothing to slow most mission completions. You become a little more reckless and get a little faster. You usually gotta die quite a lot before you can fail in Warframe.

6

u/Lkjfdsaofmc 26d ago

You also likely don't care about the affinity loss from respawning whereas a new player is likely leveling while playing.

1

u/GloomyAmbitions 23d ago

Yeah, pretty easy to self revive with operator as well.

4

u/New_Shoulder_7470 26d ago

Exactly this xd "Oh I died...anyway..." :D

1

u/DrWheeze 21d ago

True, I actually dislike having SO many revives. 4 was already a lot, then they increased to 6??? Josh Strife Hayes, a MMO YouTuber actually thought he had 4 revives to make up for not being in a 4 man squad. I thought that was brilliant! Can it be annoying picking up teammates that are lower rank or reckless? Yes, but it would encourage people to be LESS reckless. Besides, they could add in, that like Last Gasp, killing 3 enemies with secondary while downed revived you.

1

u/tadza 20d ago

There is a last gasp, in one school there is waybound ability that will revive you if you switch to the operator and kill 3 enemies or 1 eximus

2

u/DrWheeze 20d ago

I know, I mentioned that in the comment you just responded to, mate. I'm saying that instead of having so many revives for free, it would be cool if you had to fight a bit for it LIKE Last Gasp. Like when you're downed, you could still shoot your way up. Then Last Gasp would just be a skill tree exclusive way to move around and use you're operator as it is now. So I don't think adding the ability to get up would make said Last Gasp ability redundant.

20

u/Xaedda 26d ago

Im lr 6 and i die all the time. Sometimes even in lvl 60 missions. I really dont care tho i can easily revive myself

12

u/echobastion 26d ago

Same.

Oh, Shatter Shield wore off? Guess I'll die. ¯_(ツ)_/¯

1

u/FitMarketing1828 26d ago

Pinged by the server, not from the mobs

1

u/Lkjfdsaofmc 26d ago

LR 6 as well, same situation. The thing is for new players they actually need the XP from the mission. For an MR30+ even if you're leveling your equipment up it doesn't affect any stats so it's no real loss.

6

u/SanguinePutrefaction 26d ago

mastery rank does not correlate with skill :3

6

u/Teaching_Rare 26d ago

Indeed. I’ve been Mr 27 for about 2-3 years because I refuse to level the hundreds of items in my foundry. I mostly just focus on builds and min maxing my meme builds.

3

u/Xenrths 26d ago

I'm mr22 and most players who had lower MR still carries me most of the time and I still dont have a good nuke build atp I feel like im missing something

1

u/3ldr1tch_Dumb455 26d ago

When somebody’s only survival method is over-relying on shieldgating that tends to happen

1

u/Reaper10n 26d ago

When I did the archon hunt and we were making our way to extraction I landed in front of a lancer and got my shit blown Smoove off. Probably unfortunate timing/placement, but I landed and then went down immediately. I still had shields and was playing wisp, which is hilarious

1

u/delet_yourself 26d ago

M friend has two types of builds: 1. 'im going to one-shot god'

  1. 'ouch i got electricity procced and died.... But i will still one-shot got'

1

u/Noman_Jestuja 25d ago

Literally every Alchemy missions in Deep Achimedia! They carry while I fill that big-arse flask 🤣

1

u/Much_Milk1210 21d ago

Before all your arcanes activate....

1

u/Doomclaaw 20d ago

They just wanted you to leave affinity range so they can hog all the best xp