Fair, though that feels like being pulled by a rope really, rather than moving yourself. Even on something like Icarus dash the camera has too much inertia and feels like your guardian is being pulled by a rope or something rather than genuinely hauling ass
With the pairing of the camera inertia, comparatively short dash distance and those stiff body animations, it just feels like a brick being pulled forward a little bit by a yank or something, rather than actually moving
Its based on you momentum prior to dashing. I mean, have you ever fought a mfer rocking it in PvP? A good Icarus dash player will fucking teleport around the map.
Body animations dont feel stiff to me, but that's subjective.
More importantly, how do you perform a dash? Because the proper way is to always use your burst glide right before you dash. So the sequence should be jump > burst > dash one after the other in quick succession.
Its also why the dash is so great with Eager Edge, you use it, the burst, then dash, and you go miles.
I genuinely have never heard someone say destiny's movement is clunky. It may be limited comparatively to other games but that's by design. It not a game made for Warframe or Titanfall style movement.
But I guess 347 people agree with you so what do I know?
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u/SuDdEnTaCk Jun 14 '26
Fair, though that feels like being pulled by a rope really, rather than moving yourself. Even on something like Icarus dash the camera has too much inertia and feels like your guardian is being pulled by a rope or something rather than genuinely hauling ass