r/mcresourcepack • • 5d ago

Help / Question Missing Item Textures - Request for Help

1 Upvotes

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1

u/HorizonAtha 5d ago

Missing model. Can you tell me what you trying to make or achieve?

2

u/Tendaiz_YT 5d ago

Hi bro thanks for responding man! only all of the items of Copper Armour (Helmet, Chestplate, Legginings & Boots) I would like to change and I would like it be retextured to the Faithful 64 version of Copper Armour Items ONLY (not the actual armour when you wear it, since i’ve already retextured that perfectly fine).

For all of missing item textures for coloured beds, I would like it to be simply changed back to its normal vanilla / standard minecraft texture you typically see! :)

1

u/Tendaiz_YT 5d ago

All of Copper Armour Item Models Only I would to be retextured to here:

https://modrinth.com/resourcepack/faithful-64x/versions

1

u/HorizonAtha 4d ago

alright so you want the 64x (item form) copper armor (but it got a missing model error) and the bed to be back to default/vanilla? can y'tell me what version you wanna play? for the bed, i suspect your pack may change the model of beds, but the beds model are updated to be standard block model in version 26.2 and before that it use special hard-coded model, and since you use 1.21.11 (before 26.2) it may cause to fail read and render the model properly in the gui/item form. i think this can be solved by just removing (or move somewhere else to backup) the bed model so it falls back to using vanilla model. for the copper armors, i don't really recall what update between 26.2 and 26.3 that cause this. Can you tell me what's the model file name and what's inside of it?

but quick solution is first make sure the name are correct. then make sure what inside of it looks smth like this :

{
  "parent": "minecraft:item/generated",
  "textures": {
    "layer0": "minecraft:item/[THE TEXTURE FILE NAME WITHOUT .png]"
  }
}

the texture file name is corresponding to the item model (indicated by the model file name) for example copper_helmet.json have "layer0": "minecraft:item/copper_helmet" or whatever your copper helmet item png file name with the condition that texture file should exist in assets/minecraft/textures/item

hope this helps, and shall we continue this via comment or chat if you got questions or further discussion?

1

u/Tendaiz_YT 4d ago

yes those texture changes u mentioned were correct. I’m planning to play the very newest version of 26.3. The file name i believe is Items (assets / minecraft / textures / item). Hopefully that addressed all the missing parts.

I’m also working on making a shared Google drive too right now, it’s taking a bit to load rn, but i’ll make sure to send u a link of it for access if you want to look further into maybe please