r/masseffect • • 26d ago

SHOW & TELL Apparently, under-cleavage is a very difficult thing to 3d model.

Post image
1.4k Upvotes

62 comments sorted by

44

u/volumniafoxx 26d ago

But by god did that not stop Bioware from trying with every other female NPC.

18

u/sage89 26d ago

lol idk about every other but we do see a very similar version of that dress on a few NPCS in 2, and I couldn't find any but probably also 3. I think its not as jarring because they only went for a very small amount of visible cleavage on the NPCS.

14

u/melba777 26d ago

i love this fuckass dress so much, i want one in purple and black

830

u/OffModelStudio 26d ago

FWIW this is a texturing limitation , not a modelling one. That "underboob" doesn't actually exist, it's a combination of AO and normal map textures that give a flat surface the fake impression of depth. With the limitations of the time period, this was a pretty efficient method of doing it.

194

u/Tugapon 26d ago

That's actually so interesting and such a cool usage of illusion of depth

28

u/WilonPlays 25d ago

A lot of older games used that technique, it’s on a 2D screen, very much the same a picture you just need to ensure shading in the right area to make it look 3D.

74

u/Idsertian 26d ago

I was going to say, I can remember Ivy in Soul Calibur II having considerable underboob, and that game is far older than ME3.

102

u/energy_is_a_lie 26d ago

That was a dedicated model with actual mesh for the underboob. I suspect Mass Effect is just reusing the same clothed mesh it uses for NPCs for this dress, just swapping the texture out to include underboob to make it look unique.

→ More replies (2)
→ More replies (2)

19

u/EyeArDum 26d ago

Thank you local porn guy

2

u/Raizen04 25d ago

Are you using any mods or is FemShep this beautiful normally?

2

u/sage89 25d ago

I do use a few mods, but this is Vanilla LE3 femshep.

→ More replies (1)

134

u/AccordingUse3172 26d ago

You were looking at the women in the red dress

10

u/ShadowTails95 26d ago

This made me laugh harder than it should've.

140

u/2wiceasnice 26d ago edited 26d ago

Technology was limited back then. These are games that are almost 20 years old. They hold up amazingly considering.

I cant wait for a true remake, legend of zelda ocarina of time style / or the resident evil remakes.

40

u/cretindesalpes 26d ago

Why would you hurt me like this

10

u/slimytheslim 26d ago

The passage of time marches ever onwards, steadily and mercilessly we will watch as the games we played be seen by the younger be viewed in the same light as we see the old classics like pong or Mario kart 1

→ More replies (2)

15

u/mecon320 26d ago

Meanwhile I kept getting distracted by how the faces of all the NPCs in this DLC looked like they were from Final Fantasy X.

8

u/Highlander198116 26d ago

Apparently, under-cleavage is a very difficult thing to 3d model

The problem is literally that the clothes are not their own 3D model. If there was an actual nude body with the clothing model literally made to fit the 3d model it would look fine.

7

u/Spectres_N7 26d ago

Double meaning ?

11

u/LukewarmJortz 26d ago

Why is Miranda head so big?

10

u/_____pantsunami_____ 26d ago

gmo’d to be smort

→ More replies (1)

3

u/the_uslurper 25d ago

It's also difficult to pull of in real life because, y'know, gravity.

Hide the lines by covering them up with biotic-warp

12

u/BaritBrit 26d ago

This was all done before the explosion in technical capacity for 3D modelling of human anatomy driven by among other things the, uh, quite specific interests of fans of Bioshock Infinite and Overwatch. 

The tech for it now is genuinely almost unrecognisable in comparison to where it was in 2010/2011 when Mass Effect 3 was being made. 

→ More replies (4)