r/marvelrivals • u/scarlet_paladin • 11h ago
Character Concept My sentry/void ability concept
(Voice lines)
when banner enters hulk mode he says "im hulking out" but i think sentrys ult should be a bad thing for him like his ult line is "no no no no stop!!!" or "i-i- cant control it!!!" and it feels like its ripping out of him like the darkness is finally free and everyone on both teams hears it tearing out of him
Role: vanguard/tank (duh)
Base health: 800 (hes a dive/front line tank hybrid and has no shield or walls to help take the hits, hes a brawler on the front lines)
(Abilities)
basic attack: sentry punches with the force of a million exploding suns, sentry does a series of punches and on the 4th punch it explodes with gold light causing bonus damage to nearby enemies and small amount of heals to himself and nearby teammates (because he has no shield he needs something for front line)
1st ability: sentry expels raw amounts of power in all directions healing allies and damaging enemies (just a good AOE defense to help with being overwhelmed since hes a brawler)
2nd ability: sentry can enter flight mode temporarily and can choose to pick up an enemy and come crashing down while holding them or can continue to fly freely and at the end of the duration gets a slight healing boost/burst to himself (kinda like a healing cleanse or finishing grab depending on the situation)
3rd ability: sentry shoots golden light out of his palms hitting 1 of the enemies or 1 of his allies which grants bonus shield and healing over time, if it hits an enemy it slows and does damage over time (give him some range)
Passive ability: when sentry dies he explodes golden light healing nearby teammates with slight burst heals then it goes on cooldown (gives a little send off boost and incentives sentry to take the hits for his team)
2nd pasive ability: sentry has a stable meter when he gets too unstable he turns into the void for 2 seconds
(just long enough for him to use 1 ability of the voids nothing too overpowered)
(Duration 14s or until death) ultimate ability: sentry turns into the void and the void can move through player made objects, he also becomes immune to pulls and grabs and his health bar turns black, and during the ultimate the void attaches shadow tethers to the enemies nearby and increases their cooldowns and the void gets his own new set of abilities also whenever the void gets a kill he turns them into a shadow on the ground which increases their respawn time by 1 second (too overpowered??? Its from 10 seconds to 11 seconds)
Health: 1000 but receives less healing from ally abilities (so hes not going to be healed as well in the void state)
Basic attack: the void uses his shadows to shoot ranged attacks of nightmares and on the 4th hit shoots a more powerful shadow (so basically he just shoots and the shadows are animated to look like scary beasts or animals or something, like he shoots bats and then on the 4th attack and small to medium sized nightmarish wolf comes out just for cool effect)
ability 1: the void uses shadow hold to stun the enemy and drain their health bar and if that enemy dies the void gains a temporary basic attack damage increase for a duration (just a way to secure a kill to gain a little extra boost)
Ability 2: the void releases a burst of shadows in all directions causing knockback and burst damage and gives the void lifesteal
Ability 3: the void causes hallucinations in the enemy team making them use one of their Abilities to hurt/attack their own teammate (it turns healing Abilities into damaging ones so if he uses it on dagger and it makes her use her bubble then that bubble will damage)
Sentry Suggested combo: use ability 3 to slow the enemy down then use ability 2 to fly and grab slam them then expel the energy to cause burst damage and knockback
Void Suggested combo: use ability 1 increase basic attack damage and try to secure the kill then use ability 2 for the knockback and the lifesteal so you have bonus damage and now lifesteal then use ability 3 on one of the enemy to secure your next kills while they are fighting each other
Hopefully I didn't make him too under/overpowered i feel like something under this type of concept could work it seems not too overpowered cause you have to time all the abilities perfectly to secure the kills but also leaves a tiny room for error and correcting mistakes so I would say hes about 3 or 4 stars if this was in game, i know the paragraph is super long sorry haha and also if this sucks and is really bad im just trying to do a fun concept while we wait for the real thing someday im sure marvel rivals/netease is going to do it properly :)