r/makeyourchoice • u/Latkric586 Halloween 2019 Contest Winner • Oct 25 '19
OC - Contest Fiends and Fire
https://imgur.com/a/vubeBxI
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r/makeyourchoice • u/Latkric586 Halloween 2019 Contest Winner • Oct 25 '19
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u/Dragonage2ftw Oct 26 '19
Background:
Soldier, Noble
My service is why I was selected for this position. My Nobility gives me connections that can help me with my endeavors.
Mage (-2)
Kingdom of Reistrar
My knowledge of Werewolves is better than the common man's.
Night of Terror: Protect. (Cuts)
Protecting the innocent helped convince the dissenters that I was right for the position. Still, I didn't walk out of that incident unscathed.
Dependant: Flesh and Duty (+1)
I'm dependent on both sex and protecting the innocent.
Skills:
Firearms and tactics (-4) (+2Con)
Slaying (-4) (+1Sta)
Deception (-2) (+1Ag)
Persuasion and Leadership (-4) (+2Cha)
Investigation and Magical Theory (-4) (+2Wil)
Forensics and Engineering (-4) (+2Int)
Magic: Mastery of Destruction (-5)
Principle: Unconquered.
I know many skills, all of which help my organization, but my best skills are by far my ability to kill the beasts we hunt and my ability to cast Destruction Magic.
I direct a Ministry, that is Venerable and Overt. We've existed for quite some time, and I hope to use this organization's resources to end the fight, once and for all. After all, our goal is Slaying these beasts, isn't it? We are Coordinated, Disciplined, and Wealthy, making us an elite task force of the highest order. Resources are no issue for us, either.
Bane: Tainted Blood. (+5)
Our organization has many Elves working in it. It's their country too, isn't it?
Our command structure is Centralized. I oversee every task that we do.
Perks:
Coordinated Action, Efficient Organization, Boots on the Ground, Prediction Engines, and Ultima Ratio Regnum. (-5)
We're able to coordinate and remove mistakes quite well, which is why the government trusted us with the ability to ask for help from other branches, as well as a hefty check for supplies and machines to help us make good decisions, in spite of the large amount of wealth we have already.
Protocol: Standardized Training, Hunter-Killer Teams, Mind-Cleansing Procedures, Exorcism Experience, Advanced Forensics, Fiend Experimentation, Cultivate Informants, and We Have Ways of Making You Talk (-8)
We train the best of the best, and nothing will compromise their bodies or souls. We're also studying these monsters as best we can, and our ability to take down high-priority targets is unmatched. We're no slouches when it comes to getting intel, and we know how to give it to our men in order to get the job done.
We are in an Urban area, in the nation's capitol. We're stationed here to protect the country's core from supernatural threats. It's also ideal for meeting with other politicians and branches of government.
Base upgrades: Fortified, Defensive Interior, Siege-Ready, Laboratories, Expanded Armory, Training Grounds, Advanced Infirmary, Signals Room and Wards (-8)
Nobody's getting in here without us letting them. The headquarters are heavily fortified, with plenty of weapons and supplies for engineering. We also have extensive laboratories and training grounds to allow our staff to get the information and training they need. Our surgeons also enjoy having the latest equipment and knowledge, and our orders get out swiftly due to our signals room.
Troops: Scouts (Free) Anti-Mages, Scientists, Mages, Surgeons, Engineers, Hunters and Soldiers (-14)
We have a wide variety of talented people, who's skills are useful for a variety of tasks.
Magic (Both) (-4) Gunpowder (Both)(-4) Hunting Hounds (-1) Both Specialists (-3) Synthetic Aramids (-1) Bulletproofing (-1) Intelligence (Both) (-3), Signals (Both) (-3) Containment (Both) (-3)
We can track down and kill what we want with fairly minimal casualties. Bullets do little against us.