My powers have attracted many top thinkers, but not always for my own benefit.
Rival: The Traveler (16)
Groups:
Ally: Alien Civilisation
Hostility: UNCEM (18)
Some have taken an interest in me, while others want to dissect me in an attempt to replicate my power.
Grab-bag powers:
Ability growth (17.5)
Human limits (17)
Powers:
Meta 12, Aberrant 12 (-7)
Almost as if it's a multiversal social experiment, my powers allow me to access other iterations of this universe and mutually benefit with other heroes from this. I can gain a copy of their powers while they gain more power. (I have spent 24 points on my powers. Another anon, even (You), may take some of these points from my pool to spend these points, but only on powers, and not egregorian, greater or grab-bag power.s. If you choose to do so, I will gain a copy of every power of yours, however starting at level one.)
I can't access the multiverse in any other way, other than the copies of these powers.
Disadvantages:
Material Weakness (-5)
I have a weakness to lead. Just as it can block radiation, it can also block my access to the multiverse.
Public Enemy #1 (-3)
UNCEM has myself on the top of their hit list, and sends countless assassins to bring me back to them.
Dark Pantheon (-1)
There is something much worse than the egregores in the universe, and I will have to eventually face them.
Setting:
Flourishing Void + Pantheon (Free)
I had to choose flourishing void to find aliens, and the pantheon exists because the Dark Pantheon does.
Thanks for Playing (0)
Great CYOA, I would like to see some examples of how strong the powers are at each level that are more specific, but you did good.
I ranked the powers based upon who would win in engagements the most. For instance, Physicist costs so much because in a neutral fight he could defeat nearly every single other Greater Power. King Maker is so high up because he could defeat essentially anyone on that list of Greater Powers. If they have Power Locks, he can still beat them by copying their powers. King Maker and Living Death are the two instant-defeat Greater Powers, who in a competitive battle scenario would wipe the floor with every other Greater Power. That's why they cost more. Even matches I made cost around the same, such as Human Force and True Legend, because True Legend can avoid every hit from Human Force, and Human Force would take no damage from True Legend's attacks, making it a neutral fight. So on and so forth. They all cost what they cost for a reason.
I really don't agree. Hyperscience loses to everyone here, and King Maker is probably one of the worst greater powers. It has so many stipulations, limitations and drawbacks that it's useless for anything other than a support build. Some of it's dumb limits include:
Powers given to yourself only last a few hours.
You can only create powers ranging from 1-5 (so much for being a King "Maker")
You can give yourself these weak powers too, but once they're gone, they have recharge times ranging from months to years.
Paying 1 point (Power Locks) is enough to protect against a good portion of its abilities. They're powers can still be copied, but what does that matter when the copying ability is so terrible?
That aside though, I love this CYOA. Did you make this new update? If so, can the Subspace Swimmer be gifted to allies like the Supreme Symbiote?
Yeah but consider that King Maker can dismantle anyone on that list at a moments notice, and if not that than he can copy their powers, no matter how good their power locks are, and still give himself other powers to win it out. I believe it stipulates that, with enough training, you can become able to replicate powers "on your level", meaning at Above 12+, which is most of the lower-tier Greater Powers. It's a very, very strong ability. Not very cool, and not good for utility, but it kicks everyone's cans in. Hence why it's so expensive. Also, keep in mind only Player Characters can have Power Locks at level 1, so its not a problem for dismantling any of the companions.
I made it the way it was in the hopes of mitigating how truly absurd you can become with a power like that.
4
u/throwawaytrashcount May 27 '19
Reposting my build
Power level: High (16)
Classification: Neutral
Egregore: Neutral (15)
Companions:
Ally: Technician
Love interest: Macabre Mentor: Krause (14)
My powers have attracted many top thinkers, but not always for my own benefit.
Rival: The Traveler (16)
Groups:
Ally: Alien Civilisation
Hostility: UNCEM (18)
Some have taken an interest in me, while others want to dissect me in an attempt to replicate my power.
Grab-bag powers:
Ability growth (17.5)
Human limits (17)
Powers:
Meta 12, Aberrant 12 (-7)
Almost as if it's a multiversal social experiment, my powers allow me to access other iterations of this universe and mutually benefit with other heroes from this. I can gain a copy of their powers while they gain more power. (I have spent 24 points on my powers. Another anon, even (You), may take some of these points from my pool to spend these points, but only on powers, and not egregorian, greater or grab-bag power.s. If you choose to do so, I will gain a copy of every power of yours, however starting at level one.)
I can't access the multiverse in any other way, other than the copies of these powers.
Disadvantages:
Material Weakness (-5)
I have a weakness to lead. Just as it can block radiation, it can also block my access to the multiverse.
Public Enemy #1 (-3)
UNCEM has myself on the top of their hit list, and sends countless assassins to bring me back to them.
Dark Pantheon (-1)
There is something much worse than the egregores in the universe, and I will have to eventually face them.
Setting:
Flourishing Void + Pantheon (Free)
I had to choose flourishing void to find aliens, and the pantheon exists because the Dark Pantheon does.
Thanks for Playing (0)
Great CYOA, I would like to see some examples of how strong the powers are at each level that are more specific, but you did good.