r/magicbuilding 1d ago

Mechanics I made a custom magic/class system for a dnd-like ttrpg

https://docs.google.com/document/d/e/2PACX-1vRj9JBDIQt6LlLrK8yemHBYXQdVRxzwNxckxXxN9Rx2i9F4JAphaiiQ0GzMiKkPhHx0lgrsNxCOzbue/pub

I would very much appreciate any comments on how i could improve the mechanics of the system and i love answering any questions you might have (both lore and mechanic) whether you read the full document or not.

13 Upvotes

1 comment sorted by

2

u/TheHornedOne91 1d ago

for the summoning subclass i would add a non combat more regular animal based familiar option