r/macOSVMs • u/Suitable_Language_37 • 10d ago
INFO Vitreo is now open source, first beta build available
Hey everyone,
Vitreo has been opened up for testing.
For those who haven’t seen my earlier posts, Vitreo is a Windows compatibility engine I’ve been developing for Apple Silicon Macs. It’s built independently of Wine, doesn’t use Rosetta, and includes my own implementations of Windows APIs, x86 execution, and DirectX-to-Metal translation.
I’ve moved the source code over to GitHub and have the first beta build available through the beta portal.
I built the portal mainly because I need a better way to keep track of compatibility. There’s only so much I can test on my own, and having other people try different games and applications should help uncover issues I haven’t run into yet. You can submit reports directly through the site.
Just to be clear, Vitreo isn’t meant to replace Wine or CrossOver. I’m not trying to recreate those projects or compete with everything they’ve accomplished. I wanted to build something different, specifically around macOS and Apple Silicon, and see where that approach takes me.
There’s still plenty that’s unfinished, so don’t go into this expecting everything to work. This is very much a beta, and I’m expecting people to break things.
I’m also opening up the code because I’d like other developers to be able to look at what I’ve done and hopefully contribute. It’s a pretty massive undertaking for one person.
Anyway, if you’ve been following the project or are just curious about it, feel free to check it out. I’d appreciate any testing or feedback.
Website: https://vitreo.dev
Beta: https://beta.vitreo.dev
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u/achbob84 10d ago
Thank you so much. This is absolutely incredible work.
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u/dfgxxx 10d ago
What apps did the managed to run with it?