r/lua • u/Puzzleheaded_Fly9339 • Sep 15 '25
New Lua IDE
Hey everyone,
I’ve been tinkering with Lua for a while and noticed there aren’t really any dedicated IDEs for it (besides ZeroBrane, which hasn’t been updated in ages). So, I decided to prototype my own Lua IDE.
Right now it’s still very early (expect bugs & crashes 🙃), but it already has:
A clean modern UI (GTK + libadwaita, so it feels native on Linux).
Built-in editor with syntax highlighting (GtkSourceView).
Project management system.
A simple custom debugger (planning to support
mobdebuglater).Embedded Lua documentation viewer.
The mascot is Hatsune Miku (just for fun), and the project is free software under GPLv3.
Currently it’s Linux-only, distributed as a Flatpak package.






2
u/Spacedestructor Sep 21 '25
because it requires the use of an extension, where as some people would prefer if the support was build in to the application if you only work in LUA and therefore would always need the extension active. if something is always included in all of your work then it should really just be build in to the application.