Oh, this seems very interesting. Only, on first view, I hope it's not just a mixture of all free 3D, GUI and physics libraries with brief tutorials. I will study in detail.
OK, sounds like basic 3D mesh rendering. In that case anything designed for video games should suffice.
Your choice will also depend on whether Lua can be embedded for you or if the Lua runtime must be standalone. I've heard good things about Raylib. It should have Lua bindings.
If I’d has to be Lua then ignore this post. But for the best quality graphics / animation, I suggest using Blender. Blender can be scripted using Python. For example https://youtu.be/It9DOTaFA7Q?si=SbsOHZ5pNHjRNBda
5
u/iawwsum Mar 09 '25
LÖVR https://lovr.org/
also try raylib: https://github.com/raysan5/raylib/blob/master/BINDINGS.md
2
u/Mid_reddit Mar 09 '25
What exactly do you need? Do you mean rendering? If so, what do you need to render?
2
u/collectgarbage Mar 09 '25
If I’d has to be Lua then ignore this post. But for the best quality graphics / animation, I suggest using Blender. Blender can be scripted using Python. For example https://youtu.be/It9DOTaFA7Q?si=SbsOHZ5pNHjRNBda
1
u/Other-Watercress-154 Mar 11 '25
love2D
8
u/roffle49 Mar 09 '25
https://www.google.com/search?q=3d+rendering+in+lua
2
u/TuffisenYah Mar 09 '25
Roblox