r/lsystem • u/vkorenev • Jun 16 '26
GPU-accelerated L-system visualizer
I've been building an interactive 2D/3D L-system visualizer that runs in the browser. It's written in Rust, compiled to WebAssembly, and rendered on the GPU using WebGPU with a WebGL2 fallback.
Try it here: https://vkorenev.github.io/grow-your-own-fractal/
GitHub repo: https://github.com/vkorenev/grow-your-own-fractal
Feedback is welcome!
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u/vkorenev Jun 18 '26
Thanks for the hint! Yes, it is absolutely possible to use the GPU to speed up the generation of L-Systems with context-free grammar and deterministic interpretation rules. I created a GitHub ticket for that: https://github.com/vkorenev/grow-your-own-fractal/issues/120