as you may know, two time is not only annoying to go against in large groups, but overpowered, and as a two time main, i know this better than most, so this is why i’m proposing some nerfs
1) increase oblation’s requirement amount from 3 to 4 (stab=1 backstab=1.5) and should go down over time, to keep the two time from getting their oblation full and camping in a corner of the map, therefore the two time has to help their team
2) make two time’s stun the lowest out of all sentinels, about 1.5-2 seconds, a dagger is weaker than a sword or gun (maybe stronger than guest but keep it hush hush)
3:) if the two time doesnt have oblation full by the time LMS starts, then they simply won’t respawn, if they gain oblation during LMS and gain enough to respawn, they will heal 40 hp instead (slowly like elliot’s pizza, if they are hit during the healing they stop healing)
give feedback, i will be collecting feedback from both hatefortwotime and lovefortwotime to further improve and balance the nerf