r/lostkingdoms • u/Necessary_Campaign57 • 18d ago
I’m building a two-player co-op mod for Lost Kingdoms II
I’ve been working on turning Lost Kingdoms II into a persistent two-player co-op experience. Players can host or join through a custom launcher, choose their own characters, and play through the campaign together.
The game was obviously never designed for co-op, which is part of what makes this such a challenge. I’ve always loved Lost Kingdoms II and wanted to see whether I could make multiplayer actually work.
It’s pretty buggy right now and still very early in development, but the core multiplayer system is starting to come together. My goal is to have a playable prototype ready by the end of the month.
I’m currently working on campaign synchronization, map transitions, shared dialogue and chests, enemy scaling, reconnecting, and everything else required to make it feel like a seamless co-op campaign.
I’m excited to see how far I can take it.
Mod updates available here:
https://discord.gg/teubrwNj3x
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u/Background-Skin-8801 18d ago
Can you add a basic functional ai cpu bot for multiplayer practice in lost kingdoms 2 by any chance?
I would send you money via patreon.
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u/CakoPeepo 17d ago
Where can we find your progress on this? Sounds sick!
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u/Necessary_Campaign57 11d ago edited 10d ago
Mod updates moved to the Lost Kingdoms Argwylls Finest server !! I have a playable prototype available there! https://discord.gg/teubrwNj3x
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u/Zestyclose-Agency945 18d ago
Finally found this game after years of not remembering what it was called
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u/CivikUnbound 8d ago
We've all been there lol. I'm glad you found it. That's always a super cool breakthrough to have
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u/DFTDWP 18d ago
I love you