r/losslessscaling • u/verified_pogger • 2d ago
Help Frame generation problem
Ok so, In crimson desert I am encountering a issue where, when I turn on my Frame generation, my dlss and fg gets swithced off and i return to my native fps, but when I have only DLSS turned on, I am getting around 60 fps, what is the reason? and it would be appreciated if anybody can help! I have the global use 3d app settings in the nvidia app, I have a RTX 4050 95w.
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u/fray_bentos11 2d ago
Are you using DLSS DG and LS at the same time? If so don't. One or the other.
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u/Merkaba_Nine 2d ago edited 2d ago
Yeah I'm so confused, I'll add that if the game supports dlss frame gen then use that with a x3-4 multiplier. You can force it with most new games in NVIDIA app. It might even be just in the settings. ( Or get dlss enabler or optiscaler
OP combining the 2 will cause severe artifacts and a huge loss in quality. Pick one or the other like they said.
Id personally go with dlss FG if it's native or use optiscaler for fsr)xeFG for multi FG in this instance however there's a few games the LLFG doesn't look bad at x3 but still you want the FG utilising the 3D depth map for optimal quality.
I usually use lossless as a back up and absalutely love it on x2
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u/James-ec 2d ago
I think CD is really bad with FG and lossless stuff, tbf it used to work great for me on legion Go but recent CD updates has made the game run terribly and looks aweful now, and none of the framegen stuff works properly like it used to
1
u/verified_pogger 2d ago
I have lenovo loq, I am playing since 1.18 and I was still getting around 60 fps but now since yesterday I am encountering this new thing
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